Searched refs:SDL_GL_SwapWindow (Results 1 – 25 of 25) sorted by relevance
308 SDL_GL_SwapWindow(state->windows[i]); in main()328 SDL_GL_SwapWindow(state->windows[i]); in main()
447 SDL_GL_SwapWindow(state->windows[i]); in loop()466 SDL_GL_SwapWindow(state->windows[i]); in loop()
413 SDL_GL_SwapWindow(window); in DrawGLScene()
393 SDL_GL_SwapWindow(state->windows[i]); in main()
77 SDL_GL_SwapWindow(fWindow); in onSwapBuffers()
110 SDL_GL_SwapWindow(fWindow); in onSwapBuffers()
136 SDL_GL_SwapWindow(window); in main()
144 SDL_GL_SwapWindow(window); in main()
173 SDL_GL_SwapWindow(g_Window); in main_loop()
165 SDL_GL_SwapWindow(window); in main()
178 SDL_GL_SwapWindow(window); in main()
281 SDL_GL_SwapWindow(window);
133 SDL_GL_SwapWindow (sdl_window); in DrawGLScene()
323 SDL_GL_SwapWindow (sdl_window); in DrawGLScene()
467 SDL_GL_SwapWindow(window); in main()
1198 extern DECLSPEC void SDLCALL SDL_GL_SwapWindow(SDL_Window * window);
175 …Renderbuffer must be bound to the GL_RENDERBUFFER binding point when SDL_GL_SwapWindow() is called.176 …mebuffer Object must be bound while rendering to the screen and when SDL_GL_SwapWindow() is called.
572 #define SDL_GL_SwapWindow SDL_GL_SwapWindow_REAL macro
598 SDL_DYNAPI_PROC(void,SDL_GL_SwapWindow,(SDL_Window *a),(a),)
1109 SDL_GL_SwapWindow(opengl->window); in opengl_write_header()1245 SDL_GL_SwapWindow(opengl->window); in opengl_draw()
369 * displayed (e.g. if resources are loaded before SDL_GL_SwapWindow is
1142 SDL_GL_SwapWindow(renderer->window); in GLES_RenderPresent()
1489 SDL_GL_SwapWindow(renderer->window); in GL_RenderPresent()
1882 SDL_GL_SwapWindow(renderer->window); in GLES2_RenderPresent()
3379 SDL_GL_SwapWindow(SDL_Window * window) in SDL_GL_SwapWindow() function