Searched refs:SDL_GameController (Results 1 – 8 of 8) sorted by relevance
/third_party/flutter/skia/third_party/externals/sdl/include/ |
D | SDL_gamecontroller.h | 56 typedef struct _SDL_GameController SDL_GameController; typedef 148 extern DECLSPEC char * SDLCALL SDL_GameControllerMapping( SDL_GameController * gamecontroller ); 172 extern DECLSPEC SDL_GameController *SDLCALL SDL_GameControllerOpen(int joystick_index); 177 extern DECLSPEC SDL_GameController *SDLCALL SDL_GameControllerFromInstanceID(SDL_JoystickID joyid); 182 extern DECLSPEC const char *SDLCALL SDL_GameControllerName(SDL_GameController *gamecontroller); 188 extern DECLSPEC SDL_bool SDLCALL SDL_GameControllerGetAttached(SDL_GameController *gamecontroller); 193 extern DECLSPEC SDL_Joystick *SDLCALL SDL_GameControllerGetJoystick(SDL_GameController *gamecontrol… 244 SDL_GameControllerGetBindForAxis(SDL_GameController *gamecontroller, 256 SDL_GameControllerGetAxis(SDL_GameController *gamecontroller, 297 SDL_GameControllerGetBindForButton(SDL_GameController *gamecontroller, [all …]
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/third_party/flutter/skia/third_party/externals/sdl/src/joystick/ |
D | SDL_gamecontroller.c | 39 static SDL_GameController *SDL_gamecontrollers = NULL; 106 int SDL_PrivateGameControllerAxis(SDL_GameController * gamecontroller, SDL_GameControllerAxis axis,… 107 int SDL_PrivateGameControllerButton(SDL_GameController * gamecontroller, SDL_GameControllerButton b… 146 SDL_GameController *controllerlist; in SDL_GameControllerEventWatcher() 181 SDL_GameController *controllerlist; in SDL_GameControllerEventWatcher() 205 SDL_GameController *controllerlist; in SDL_GameControllerEventWatcher() 260 SDL_GameController *controllerlist = SDL_gamecontrollers; in SDL_GameControllerEventWatcher() 600 SDL_GameController *gamecontrollerlist = SDL_gamecontrollers; in SDL_PrivateGameControllerRefreshMapping() 859 SDL_GameControllerMapping(SDL_GameController * gamecontroller) in SDL_GameControllerMapping() 968 SDL_GameController * [all …]
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/third_party/flutter/skia/third_party/externals/sdl/test/ |
D | testgamecontroller.c | 106 SDL_GameController *gamecontroller = (SDL_GameController *)arg; in loop() 165 WatchGameController(SDL_GameController * gamecontroller) in WatchGameController() 249 SDL_GameController *gamecontroller; in main()
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/third_party/flutter/skia/third_party/externals/sdl/src/dynapi/ |
D | SDL_dynapi_procs.h | 172 SDL_DYNAPI_PROC(char*,SDL_GameControllerMapping,(SDL_GameController *a),(a),return) 175 SDL_DYNAPI_PROC(SDL_GameController*,SDL_GameControllerOpen,(int a),(a),return) 176 SDL_DYNAPI_PROC(const char*,SDL_GameControllerName,(SDL_GameController *a),(a),return) 177 SDL_DYNAPI_PROC(SDL_bool,SDL_GameControllerGetAttached,(SDL_GameController *a),(a),return) 178 SDL_DYNAPI_PROC(SDL_Joystick*,SDL_GameControllerGetJoystick,(SDL_GameController *a),(a),return) 183 SDL_DYNAPI_PROC(SDL_GameControllerButtonBind,SDL_GameControllerGetBindForAxis,(SDL_GameController *… 184 SDL_DYNAPI_PROC(Sint16,SDL_GameControllerGetAxis,(SDL_GameController *a, SDL_GameControllerAxis b),… 187 SDL_DYNAPI_PROC(SDL_GameControllerButtonBind,SDL_GameControllerGetBindForButton,(SDL_GameController… 188 SDL_DYNAPI_PROC(Uint8,SDL_GameControllerGetButton,(SDL_GameController *a, SDL_GameControllerButton … 189 SDL_DYNAPI_PROC(void,SDL_GameControllerClose,(SDL_GameController *a),(a),) [all …]
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/third_party/skia/third_party/externals/imgui/backends/ |
D | imgui_impl_sdl.cpp | 388 SDL_GameController* game_controller = SDL_GameControllerOpen(0); in ImGui_ImplSDL2_UpdateGamepads()
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/third_party/flutter/skia/third_party/externals/sdl/ |
D | WhatsNew.txt | 101 * Added SDL_GameControllerFromInstanceID(), as a helper function, to get the SDL_GameController* th…
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/third_party/flutter/skia/third_party/externals/sdl/docs/ |
D | README-winrt.md | 69 SDL_GameController APIs, and is backed by Microsoft's XInput API.
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/third_party/skia/third_party/externals/imgui/docs/ |
D | CHANGELOG.txt | 1493 - Examples: SDL: Added support for SDL_GameController gamepads (enable with ImGuiConfigFlags_NavEna…
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