Searched refs:SDL_GetMouse (Results 1 – 22 of 22) sorted by relevance
47 SDL_Mouse *mouse = SDL_GetMouse(); in SDL_MouseInit()57 SDL_Mouse *mouse = SDL_GetMouse(); in SDL_SetDefaultCursor()66 SDL_GetMouse(void) in SDL_GetMouse() function80 SDL_Mouse *mouse = SDL_GetMouse(); in SDL_GetMouseFocus()88 SDL_Mouse *mouse = SDL_GetMouse(); in SDL_ResetMouse()105 SDL_Mouse *mouse = SDL_GetMouse(); in SDL_SetMouseFocus()142 SDL_Mouse *mouse = SDL_GetMouse();191 SDL_Mouse *mouse = SDL_GetMouse();203 SDL_Mouse *mouse = SDL_GetMouse();328 SDL_Mouse *mouse = SDL_GetMouse();[all …]
105 SDL_Mouse *SDL_GetMouse(void);
124 mouse = SDL_GetMouse(); in RPI_ShowCursor()244 SDL_Mouse *mouse = SDL_GetMouse(); in RPI_WarpMouseGlobal()297 SDL_Mouse *mouse = SDL_GetMouse(); in RPI_InitMouse()319 SDL_Mouse *mouse = SDL_GetMouse(); in RPI_MoveCursor()
203 SDL_Mouse* mouse = SDL_GetMouse(); in Emscripten_InitMouse()220 SDL_Mouse* mouse = SDL_GetMouse(); in Emscripten_FiniMouse()
216 SDL_Mouse *mouse = SDL_GetMouse();338 SDL_Mouse *mouse = SDL_GetMouse();377 SDL_Mouse *mouse = SDL_GetMouse();422 SDL_Mouse *mouse = SDL_GetMouse();453 SDL_MouseData *driverdata = (SDL_MouseData*)SDL_GetMouse()->driverdata;464 SDL_Mouse *mouse = SDL_GetMouse();
455 SDL_Mouse *mouse = SDL_GetMouse();566 SDL_Mouse *mouse = SDL_GetMouse();604 SDL_Mouse *mouse = SDL_GetMouse();922 SDL_Mouse *mouse = SDL_GetMouse();1107 SDL_Mouse *mouse = SDL_GetMouse();
64 SDL_Mouse *mouse = SDL_GetMouse();
260 SDL_Mouse* mouse = SDL_GetMouse(); in MIR_InitMouse()276 SDL_Mouse* mouse = SDL_GetMouse(); in MIR_FiniMouse()
127 SDL_Mouse* mouse = SDL_GetMouse(); in HandleMouseMotion()209 SDL_Mouse* mouse = SDL_GetMouse(); in HandleMouseEvent()
294 SDL_Mouse *mouse = SDL_GetMouse(); in WIN_InitMouse()314 SDL_Mouse *mouse = SDL_GetMouse(); in WIN_QuitMouse()
458 SDL_Mouse *mouse = SDL_GetMouse(); in WIN_WindowProc()478 SDL_Mouse *mouse = SDL_GetMouse(); in WIN_WindowProc()488 SDL_Mouse *mouse = SDL_GetMouse(); in WIN_WindowProc()584 …if (SDL_GetMouseFocus() == data->window && !SDL_GetMouse()->relative_mode && !(data->window->flags… in WIN_WindowProc()
804 SDL_Mouse *mouse = SDL_GetMouse(); in WIN_UpdateClipCursor()
380 SDL_Mouse *mouse = SDL_GetMouse(); in Wayland_InitMouse()400 SDL_Mouse *mouse = SDL_GetMouse(); in Wayland_FiniMouse()
197 SDL_Mouse *mouse = SDL_GetMouse(); in WINRT_InitMouse()
140 SDL_Mouse *mouse = SDL_GetMouse(); in X11_HandleXinput2Event()
642 SDL_Mouse *mouse = SDL_GetMouse(); in X11_DispatchEvent()675 if (!SDL_GetMouse()->relative_mode) { in X11_DispatchEvent()1003 SDL_Mouse *mouse = SDL_GetMouse(); in X11_DispatchEvent()
421 SDL_Mouse *mouse = SDL_GetMouse(); in X11_InitMouse()
335 SDL_Mouse *mouse = SDL_GetMouse(); in NACL_PumpEvents()
372 SDL_Mouse *mouse = SDL_GetMouse(); in DirectFB_InitMouse()
132 SDL_Mouse *mouse = SDL_GetMouse(index); in MotionAllMice()339 SDL_Mouse *mouse = SDL_GetMouse(ievt->device_id); in ProcessInputEvent()
414 mouse = SDL_GetMouse(); in SDL_EVDEV_Poll()
2373 if ((SDL_GetMouse()->relative_mode || (window->flags & SDL_WINDOW_INPUT_GRABBED)) && in SDL_UpdateWindowGrab()2487 SDL_Mouse *mouse = SDL_GetMouse(); in SDL_OnWindowFocusGained()