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Searched refs:SDL_GetMouseState (Results 1 – 15 of 15) sorted by relevance

/third_party/flutter/skia/third_party/externals/sdl/test/
Dtestautomation_mouse.c42 state = SDL_GetMouseState(NULL, NULL); in mouse_getMouseState()
48 state = SDL_GetMouseState(&x, NULL); in mouse_getMouseState()
55 state = SDL_GetMouseState(NULL, &y); in mouse_getMouseState()
63 state = SDL_GetMouseState(&x, &y); in mouse_getMouseState()
/third_party/flutter/skia/third_party/externals/sdl/include/
DSDL_mouse.h87 extern DECLSPEC Uint32 SDLCALL SDL_GetMouseState(int *x, int *y);
/third_party/flutter/skia/third_party/externals/sdl/Xcode-iOS/Demos/src/
Dtouch.c114 state = SDL_GetMouseState(&x, &y); /* get its location */ in main()
Dmixer.c130 SDL_GetMouseState(&x, &y); in handleMouseButtonDown()
Dfireworks.c461 SDL_GetMouseState(&x, &y); in main()
/third_party/flutter/skia/third_party/externals/sdl/src/video/windows/
DSDL_windowsevents.c238 Uint32 mouseFlags = SDL_GetMouseState(NULL, NULL); in WIN_CheckWParamMouseButtons()
253 Uint32 mouseFlags = SDL_GetMouseState(NULL, NULL); in WIN_CheckRawMouseButtons()
287 mouseFlags = SDL_GetMouseState(NULL, NULL); in WIN_CheckAsyncMouseRelease()
/third_party/flutter/skia/third_party/externals/imgui/examples/
Dimgui_impl_sdl.cpp221 Uint32 mouse_buttons = SDL_GetMouseState(&mx, &my); in ImGui_ImplSDL2_UpdateMousePosAndButtons()
/third_party/skia/third_party/externals/imgui/backends/
Dimgui_impl_sdl.cpp312 Uint32 mouse_buttons = SDL_GetMouseState(&mouse_x_local, &mouse_y_local); in ImGui_ImplSDL2_UpdateMousePosAndButtons()
/third_party/flutter/skia/third_party/externals/sdl/src/events/
DSDL_mouse.c479 SDL_GetMouseState(int *x, int *y) function
/third_party/flutter/skia/third_party/externals/sdl/src/dynapi/
DSDL_dynapi_overrides.h252 #define SDL_GetMouseState SDL_GetMouseState_REAL macro
DSDL_dynapi_procs.h281 SDL_DYNAPI_PROC(Uint32,SDL_GetMouseState,(int *a, int *b),(a,b),return)
/third_party/flutter/skia/third_party/externals/sdl/docs/
DREADME-winrt.md470 #### Mouse-motion events fail to get sent, or SDL_GetMouseState() fails to return updated values
/third_party/flutter/skia/third_party/externals/sdl/src/video/cocoa/
DSDL_cocoawindow.m1643 SDL_GetMouseState(&x, &y);
/third_party/flutter/skia/third_party/externals/sdl/src/video/
DSDL_video.c1142 SDL_GetMouseState(&x, &y); in SDL_RestoreMousePosition()
/third_party/skia/third_party/externals/imgui/docs/
DCHANGELOG.txt1072 - Backends: SDL: Wayland: use SDL_GetMouseState (because there is no global mouse state available