Searched refs:SDL_GetRelativeMouseState (Results 1 – 6 of 6) sorted by relevance
/third_party/flutter/skia/third_party/externals/sdl/test/ |
D | testautomation_mouse.c | 88 state = SDL_GetRelativeMouseState(NULL, NULL); in mouse_getRelativeMouseState() 94 state = SDL_GetRelativeMouseState(&x, NULL); in mouse_getRelativeMouseState() 101 state = SDL_GetRelativeMouseState(NULL, &y); in mouse_getRelativeMouseState() 109 state = SDL_GetRelativeMouseState(&x, &y); in mouse_getRelativeMouseState()
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/third_party/flutter/skia/third_party/externals/sdl/include/ |
D | SDL_mouse.h | 121 extern DECLSPEC Uint32 SDLCALL SDL_GetRelativeMouseState(int *x, int *y);
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/third_party/flutter/skia/third_party/externals/sdl/Xcode-iOS/Demos/src/ |
D | touch.c | 115 SDL_GetRelativeMouseState(&dx, &dy); /* find how much the mouse moved */ in main()
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/third_party/flutter/skia/third_party/externals/sdl/src/events/ |
D | SDL_mouse.c | 493 SDL_GetRelativeMouseState(int *x, int *y) function
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/third_party/flutter/skia/third_party/externals/sdl/src/dynapi/ |
D | SDL_dynapi_overrides.h | 253 #define SDL_GetRelativeMouseState SDL_GetRelativeMouseState_REAL macro
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D | SDL_dynapi_procs.h | 282 SDL_DYNAPI_PROC(Uint32,SDL_GetRelativeMouseState,(int *a, int *b),(a,b),return)
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