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Searched refs:SDL_GetRelativeMouseState (Results 1 – 6 of 6) sorted by relevance

/third_party/flutter/skia/third_party/externals/sdl/test/
Dtestautomation_mouse.c88 state = SDL_GetRelativeMouseState(NULL, NULL); in mouse_getRelativeMouseState()
94 state = SDL_GetRelativeMouseState(&x, NULL); in mouse_getRelativeMouseState()
101 state = SDL_GetRelativeMouseState(NULL, &y); in mouse_getRelativeMouseState()
109 state = SDL_GetRelativeMouseState(&x, &y); in mouse_getRelativeMouseState()
/third_party/flutter/skia/third_party/externals/sdl/include/
DSDL_mouse.h121 extern DECLSPEC Uint32 SDLCALL SDL_GetRelativeMouseState(int *x, int *y);
/third_party/flutter/skia/third_party/externals/sdl/Xcode-iOS/Demos/src/
Dtouch.c115 SDL_GetRelativeMouseState(&dx, &dy); /* find how much the mouse moved */ in main()
/third_party/flutter/skia/third_party/externals/sdl/src/events/
DSDL_mouse.c493 SDL_GetRelativeMouseState(int *x, int *y) function
/third_party/flutter/skia/third_party/externals/sdl/src/dynapi/
DSDL_dynapi_overrides.h253 #define SDL_GetRelativeMouseState SDL_GetRelativeMouseState_REAL macro
DSDL_dynapi_procs.h282 SDL_DYNAPI_PROC(Uint32,SDL_GetRelativeMouseState,(int *a, int *b),(a,b),return)