Searched refs:SDL_HAPTIC_INERTIA (Results 1 – 5 of 5) sorted by relevance
208 if (supported & SDL_HAPTIC_INERTIA) { in main()210 efx[nefx].type = SDL_HAPTIC_INERTIA; in main()345 if (supported & SDL_HAPTIC_INERTIA) in HapticPrintSupported()
122 EV_TEST(FF_INERTIA, SDL_HAPTIC_INERTIA); in EV_IsHaptic()818 case SDL_HAPTIC_INERTIA: in SDL_SYS_ToFFEffect()827 else if (condition->type == SDL_HAPTIC_INERTIA) in SDL_SYS_ToFFEffect()
241 #define SDL_HAPTIC_INERTIA (1u<<9) macro
265 EFFECT_TEST(GUID_Inertia, SDL_HAPTIC_INERTIA); in DI_EffectCallback()755 case SDL_HAPTIC_INERTIA: in SDL_SYS_ToDIEFFECT()949 case SDL_HAPTIC_INERTIA: in SDL_SYS_HapticEffectType()
448 FF_TEST(FFCAP_ET_INERTIA, SDL_HAPTIC_INERTIA); in GetSupportedFeatures()915 case SDL_HAPTIC_INERTIA: in SDL_SYS_ToFFEFFECT()1115 case SDL_HAPTIC_INERTIA: in SDL_SYS_HapticEffectType()