Searched refs:SDL_HINT_RENDER_OPENGL_SHADERS (Results 1 – 3 of 3) sorted by relevance
95 #define SDL_HINT_RENDER_OPENGL_SHADERS "SDL_RENDER_OPENGL_SHADERS" macro
25 SDL_HINT_RENDER_OPENGL_SHADERS,
530 if (SDL_GetHintBoolean(SDL_HINT_RENDER_OPENGL_SHADERS, SDL_TRUE)) { in GL_CreateRenderer()