Searched refs:SDL_JOYBALLMOTION (Results 1 – 5 of 5) sorted by relevance
670 if (SDL_GetEventState(SDL_JOYBALLMOTION) == SDL_ENABLE) { in SDL_PrivateJoystickBall()672 event.jball.type = SDL_JOYBALLMOTION; in SDL_PrivateJoystickBall()794 SDL_JOYAXISMOTION, SDL_JOYBALLMOTION, SDL_JOYHATMOTION, in SDL_JoystickEventState()
85 case SDL_JOYBALLMOTION: in loop()
268 case SDL_JOYBALLMOTION: in WatchJoystick()
109 SDL_JOYBALLMOTION, /**< Joystick trackball motion */ enumerator
1125 case SDL_JOYBALLMOTION: in SDLTest_PrintEvent()