Searched refs:SDL_JoystickGetButton (Results 1 – 6 of 6) sorted by relevance
/third_party/flutter/skia/third_party/externals/sdl/include/ |
D | SDL_joystick.h | 252 extern DECLSPEC Uint8 SDLCALL SDL_JoystickGetButton(SDL_Joystick * joystick,
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/third_party/flutter/skia/third_party/externals/sdl/test/ |
D | testjoystick.c | 116 if (SDL_JoystickGetButton(joystick, i) == SDL_PRESSED) { in loop()
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/third_party/flutter/skia/third_party/externals/sdl/src/joystick/ |
D | SDL_gamecontroller.c | 1072 …value = SDL_JoystickGetButton(gamecontroller->joystick, gamecontroller->mapping.buttonasaxis[axis]… in SDL_GameControllerGetAxis() 1091 … return (SDL_JoystickGetButton(gamecontroller->joystick, gamecontroller->mapping.buttons[button])); in SDL_GameControllerGetButton()
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D | SDL_joystick.c | 334 SDL_JoystickGetButton(SDL_Joystick * joystick, int button) in SDL_JoystickGetButton() function
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/third_party/flutter/skia/third_party/externals/sdl/src/dynapi/ |
D | SDL_dynapi_overrides.h | 220 #define SDL_JoystickGetButton SDL_JoystickGetButton_REAL macro
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D | SDL_dynapi_procs.h | 249 SDL_DYNAPI_PROC(Uint8,SDL_JoystickGetButton,(SDL_Joystick *a, int b),(a,b),return)
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