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Searched refs:SDL_JoystickGetButton (Results 1 – 6 of 6) sorted by relevance

/third_party/flutter/skia/third_party/externals/sdl/include/
DSDL_joystick.h252 extern DECLSPEC Uint8 SDLCALL SDL_JoystickGetButton(SDL_Joystick * joystick,
/third_party/flutter/skia/third_party/externals/sdl/test/
Dtestjoystick.c116 if (SDL_JoystickGetButton(joystick, i) == SDL_PRESSED) { in loop()
/third_party/flutter/skia/third_party/externals/sdl/src/joystick/
DSDL_gamecontroller.c1072 …value = SDL_JoystickGetButton(gamecontroller->joystick, gamecontroller->mapping.buttonasaxis[axis]… in SDL_GameControllerGetAxis()
1091 … return (SDL_JoystickGetButton(gamecontroller->joystick, gamecontroller->mapping.buttons[button])); in SDL_GameControllerGetButton()
DSDL_joystick.c334 SDL_JoystickGetButton(SDL_Joystick * joystick, int button) in SDL_JoystickGetButton() function
/third_party/flutter/skia/third_party/externals/sdl/src/dynapi/
DSDL_dynapi_overrides.h220 #define SDL_JoystickGetButton SDL_JoystickGetButton_REAL macro
DSDL_dynapi_procs.h249 SDL_DYNAPI_PROC(Uint8,SDL_JoystickGetButton,(SDL_Joystick *a, int b),(a,b),return)