Searched refs:SDL_MUSTLOCK (Results 1 – 10 of 10) sorted by relevance
73 if (SDL_MUSTLOCK(surface)) SDL_LockSurface(surface); in WebpToSDL()93 if (SDL_MUSTLOCK(surface)) SDL_UnlockSurface(surface); in WebpToSDL()
75 if(SDL_MUSTLOCK(shape)) in SDL_CalculateShapeBitmap()116 if(SDL_MUSTLOCK(shape)) in SDL_CalculateShapeBitmap()211 if(SDL_MUSTLOCK(shape)) in SDL_CalculateShapeTree()214 if(SDL_MUSTLOCK(shape)) in SDL_CalculateShapeTree()
46 if (SDL_MUSTLOCK(dst)) { in SDL_SoftBlit()55 if (SDL_MUSTLOCK(src)) { in SDL_SoftBlit()
257 if (SDL_MUSTLOCK(dst)) { in SDL_SoftStretch()265 if (SDL_MUSTLOCK(src)) { in SDL_SoftStretch()
462 if (SDL_MUSTLOCK(surf_dst)) { in SDL_RLEBlit()557 if (SDL_MUSTLOCK(surf_dst)) { in SDL_RLEBlit()739 if (SDL_MUSTLOCK(surf_dst)) { in SDL_RLEAlphaBlit()877 if (SDL_MUSTLOCK(surf_dst)) { in SDL_RLEAlphaBlit()
61 #define SDL_MUSTLOCK(S) (((S)->flags & SDL_RLEACCEL) != 0) macro
497 if (SDL_MUSTLOCK(rz_src)) { in SDLgfx_rotateSurface()564 if (SDL_MUSTLOCK(rz_src)) { in SDLgfx_rotateSurface()
301 if(SDL_MUSTLOCK(surface)) in SW_UpdateTexture()313 if(SDL_MUSTLOCK(surface)) in SW_UpdateTexture()
542 if (SDL_MUSTLOCK(surface)) { in SDL_CreateTextureFromSurface()