Home
last modified time | relevance | path

Searched refs:SDL_PREALLOC (Results 1 – 3 of 3) sorted by relevance

/third_party/flutter/skia/third_party/externals/sdl/src/video/
DSDL_surface.c143 surface->flags |= SDL_PREALLOC; in SDL_CreateRGBSurfaceFrom()
166 surface->flags |= SDL_PREALLOC; in SDL_CreateRGBSurfaceWithFormatFrom()
1032 surface->flags = SDL_PREALLOC; in SDL_CreateSurfaceOnStack()
1177 if (!(surface->flags & SDL_PREALLOC)) { in SDL_FreeSurface()
DSDL_RLEaccel.c1225 if (!(surface->flags & SDL_PREALLOC)) { in RLEAlphaSurface()
1385 if (!(surface->flags & SDL_PREALLOC)) { in RLEColorkeySurface()
1545 if (recode && !(surface->flags & SDL_PREALLOC)) { in SDL_UnRLESurface()
/third_party/flutter/skia/third_party/externals/sdl/include/
DSDL_surface.h53 #define SDL_PREALLOC 0x00000001 /**< Surface uses preallocated memory */ macro