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Searched refs:SDL_PeepEvents (Results 1 – 10 of 10) sorted by relevance

/third_party/flutter/skia/third_party/externals/sdl/src/events/
DSDL_events.c267 SDL_PeepEvents(SDL_Event * events, int numevents, SDL_eventaction action, in SDL_PeepEvents() function
347 return (SDL_PeepEvents(NULL, 0, SDL_PEEKEVENT, type, type) > 0); in SDL_HasEvent()
353 return (SDL_PeepEvents(NULL, 0, SDL_PEEKEVENT, minType, maxType) > 0); in SDL_HasEvents()
437 switch (SDL_PeepEvents(event, 1, SDL_GETEVENT, SDL_FIRSTEVENT, SDL_LASTEVENT)) { in SDL_WaitEventTimeout()
473 if (SDL_PeepEvents(event, 1, SDL_ADDEVENT, 0, 0) <= 0) { in SDL_PushEvent()
/third_party/flutter/skia/third_party/externals/sdl/include/
DSDL_quit.h56 (SDL_PumpEvents(), (SDL_PeepEvents(NULL,0,SDL_PEEKEVENT,SDL_QUIT,SDL_QUIT) > 0))
DSDL_events.h601 extern DECLSPEC int SDLCALL SDL_PeepEvents(SDL_Event * events, int numevents,
/third_party/flutter/skia/third_party/externals/sdl/src/joystick/
DSDL_joystick.c528 num_events = SDL_PeepEvents(NULL, 0, SDL_PEEKEVENT, SDL_JOYDEVICEADDED, SDL_JOYDEVICEADDED); in UpdateEventsForDeviceRemoval()
538 …num_events = SDL_PeepEvents(events, num_events, SDL_GETEVENT, SDL_JOYDEVICEADDED, SDL_JOYDEVICEADD… in UpdateEventsForDeviceRemoval()
542 SDL_PeepEvents(events, num_events, SDL_ADDEVENT, 0, 0); in UpdateEventsForDeviceRemoval()
DSDL_gamecontroller.c119 …num_events = SDL_PeepEvents(NULL, 0, SDL_PEEKEVENT, SDL_CONTROLLERDEVICEADDED, SDL_CONTROLLERDEVIC… in UpdateEventsForDeviceRemoval()
129 …num_events = SDL_PeepEvents(events, num_events, SDL_GETEVENT, SDL_CONTROLLERDEVICEADDED, SDL_CONTR… in UpdateEventsForDeviceRemoval()
133 SDL_PeepEvents(events, num_events, SDL_ADDEVENT, 0, 0); in UpdateEventsForDeviceRemoval()
/third_party/flutter/skia/third_party/externals/sdl/src/core/winrt/
DSDL_winrtapp_direct3d.cpp437 …const int count = SDL_PeepEvents(events, sizeof(events)/sizeof(SDL_Event), SDL_PEEKEVENT, SDL_WIND… in IsSDLWindowEventPending()
/third_party/flutter/skia/third_party/externals/sdl/src/dynapi/
DSDL_dynapi_overrides.h123 #define SDL_PeepEvents SDL_PeepEvents_REAL macro
DSDL_dynapi_procs.h152 SDL_DYNAPI_PROC(int,SDL_PeepEvents,(SDL_Event *a, int b, SDL_eventaction c, Uint32 d, Uint32 e),(a,…
/third_party/ffmpeg/libavdevice/
Dopengl_enc.c352 while (SDL_PeepEvents(&event, 1, SDL_GETEVENT, SDL_FIRSTEVENT, SDL_LASTEVENT) > 0) { in opengl_sdl_process_events()
/third_party/ffmpeg/fftools/
Dffplay.c3236 while (!SDL_PeepEvents(event, 1, SDL_GETEVENT, SDL_FIRSTEVENT, SDL_LASTEVENT)) { in refresh_loop_wait_event()