Searched refs:SDL_PeepEvents (Results 1 – 10 of 10) sorted by relevance
/third_party/flutter/skia/third_party/externals/sdl/src/events/ |
D | SDL_events.c | 267 SDL_PeepEvents(SDL_Event * events, int numevents, SDL_eventaction action, in SDL_PeepEvents() function 347 return (SDL_PeepEvents(NULL, 0, SDL_PEEKEVENT, type, type) > 0); in SDL_HasEvent() 353 return (SDL_PeepEvents(NULL, 0, SDL_PEEKEVENT, minType, maxType) > 0); in SDL_HasEvents() 437 switch (SDL_PeepEvents(event, 1, SDL_GETEVENT, SDL_FIRSTEVENT, SDL_LASTEVENT)) { in SDL_WaitEventTimeout() 473 if (SDL_PeepEvents(event, 1, SDL_ADDEVENT, 0, 0) <= 0) { in SDL_PushEvent()
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/third_party/flutter/skia/third_party/externals/sdl/include/ |
D | SDL_quit.h | 56 (SDL_PumpEvents(), (SDL_PeepEvents(NULL,0,SDL_PEEKEVENT,SDL_QUIT,SDL_QUIT) > 0))
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D | SDL_events.h | 601 extern DECLSPEC int SDLCALL SDL_PeepEvents(SDL_Event * events, int numevents,
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/third_party/flutter/skia/third_party/externals/sdl/src/joystick/ |
D | SDL_joystick.c | 528 num_events = SDL_PeepEvents(NULL, 0, SDL_PEEKEVENT, SDL_JOYDEVICEADDED, SDL_JOYDEVICEADDED); in UpdateEventsForDeviceRemoval() 538 …num_events = SDL_PeepEvents(events, num_events, SDL_GETEVENT, SDL_JOYDEVICEADDED, SDL_JOYDEVICEADD… in UpdateEventsForDeviceRemoval() 542 SDL_PeepEvents(events, num_events, SDL_ADDEVENT, 0, 0); in UpdateEventsForDeviceRemoval()
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D | SDL_gamecontroller.c | 119 …num_events = SDL_PeepEvents(NULL, 0, SDL_PEEKEVENT, SDL_CONTROLLERDEVICEADDED, SDL_CONTROLLERDEVIC… in UpdateEventsForDeviceRemoval() 129 …num_events = SDL_PeepEvents(events, num_events, SDL_GETEVENT, SDL_CONTROLLERDEVICEADDED, SDL_CONTR… in UpdateEventsForDeviceRemoval() 133 SDL_PeepEvents(events, num_events, SDL_ADDEVENT, 0, 0); in UpdateEventsForDeviceRemoval()
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/third_party/flutter/skia/third_party/externals/sdl/src/core/winrt/ |
D | SDL_winrtapp_direct3d.cpp | 437 …const int count = SDL_PeepEvents(events, sizeof(events)/sizeof(SDL_Event), SDL_PEEKEVENT, SDL_WIND… in IsSDLWindowEventPending()
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/third_party/flutter/skia/third_party/externals/sdl/src/dynapi/ |
D | SDL_dynapi_overrides.h | 123 #define SDL_PeepEvents SDL_PeepEvents_REAL macro
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D | SDL_dynapi_procs.h | 152 SDL_DYNAPI_PROC(int,SDL_PeepEvents,(SDL_Event *a, int b, SDL_eventaction c, Uint32 d, Uint32 e),(a,…
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/third_party/ffmpeg/libavdevice/ |
D | opengl_enc.c | 352 while (SDL_PeepEvents(&event, 1, SDL_GETEVENT, SDL_FIRSTEVENT, SDL_LASTEVENT) > 0) { in opengl_sdl_process_events()
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/third_party/ffmpeg/fftools/ |
D | ffplay.c | 3236 while (!SDL_PeepEvents(event, 1, SDL_GETEVENT, SDL_FIRSTEVENT, SDL_LASTEVENT)) { in refresh_loop_wait_event()
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