Searched refs:SDL_ShowCursor (Results 1 – 10 of 10) sorted by relevance
261 oldState = SDL_ShowCursor(SDL_QUERY); in _changeCursorVisibility()264 result = SDL_ShowCursor(state); in _changeCursorVisibility()269 newState = SDL_ShowCursor(SDL_QUERY); in _changeCursorVisibility()286 currentState = SDL_ShowCursor(SDL_QUERY); in mouse_showCursor()
261 SDL_ShowCursor(SDL_FALSE); in ImGui_ImplSDL2_UpdateMouseCursor()267 SDL_ShowCursor(SDL_TRUE); in ImGui_ImplSDL2_UpdateMouseCursor()
273 extern DECLSPEC int SDLCALL SDL_ShowCursor(int toggle);
370 SDL_ShowCursor(SDL_FALSE); in ImGui_ImplSDL2_UpdateMouseCursor()376 SDL_ShowCursor(SDL_TRUE); in ImGui_ImplSDL2_UpdateMouseCursor()
458 SDL_ShowCursor(1);879 SDL_ShowCursor(int toggle) function
264 #define SDL_ShowCursor SDL_ShowCursor_REAL macro
293 SDL_DYNAPI_PROC(int,SDL_ShowCursor,(int a),(a),return)
163 data to make sure mouse-cursor-hiding (via SDL_ShowCursor(SDL_DISABLE) calls)277 2. a Win32-style cursor resource, used by SDL_ShowCursor() to hide the mouse cursor
3657 show_cursor_prev = SDL_ShowCursor(1); in SDL_ShowMessageBox()3721 SDL_ShowCursor(show_cursor_prev); in SDL_ShowMessageBox()
3238 SDL_ShowCursor(0); in refresh_loop_wait_event()3416 SDL_ShowCursor(1); in event_loop()