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Searched refs:SDL_VIDEO_OPENGL_ES2 (Results 1 – 14 of 14) sorted by relevance

/third_party/flutter/skia/third_party/externals/sdl/include/
DSDL_config_winrt.h196 #define SDL_VIDEO_OPENGL_ES2 1 macro
202 #if SDL_VIDEO_OPENGL_ES2
DSDL_config_windows.h202 #ifndef SDL_VIDEO_OPENGL_ES2
203 #define SDL_VIDEO_OPENGL_ES2 1 macro
DSDL_config_android.h137 #define SDL_VIDEO_OPENGL_ES2 1 macro
DSDL_config_iphoneos.h136 #define SDL_VIDEO_OPENGL_ES2 1 macro
DSDL_config.h.cmake329 #cmakedefine SDL_VIDEO_OPENGL_ES2 @SDL_VIDEO_OPENGL_ES2@
DSDL_config.h.in328 #undef SDL_VIDEO_OPENGL_ES2
/third_party/flutter/skia/third_party/externals/sdl/src/video/
DSDL_sysvideo.h352 #if SDL_VIDEO_OPENGL_ES || SDL_VIDEO_OPENGL_ES2
DSDL_video.c45 #if SDL_VIDEO_OPENGL_ES2 && !SDL_VIDEO_OPENGL
233 #elif SDL_VIDEO_OPENGL_ES || SDL_VIDEO_OPENGL_ES2 in ShouldUseTextureFramebuffer()
2789 #if SDL_VIDEO_OPENGL || SDL_VIDEO_OPENGL_ES || SDL_VIDEO_OPENGL_ES2 in SDL_GL_ExtensionSupported()
2898 #elif SDL_VIDEO_OPENGL_ES2 in SDL_GL_ResetAttributes()
2917 #if SDL_VIDEO_OPENGL || SDL_VIDEO_OPENGL_ES || SDL_VIDEO_OPENGL_ES2 in SDL_GL_SetAttribute()
3032 #if SDL_VIDEO_OPENGL || SDL_VIDEO_OPENGL_ES || SDL_VIDEO_OPENGL_ES2 in SDL_GL_GetAttribute()
/third_party/flutter/skia/third_party/libsdl/
DBUILD.gn229 "SDL_VIDEO_OPENGL_ES2=1",
/third_party/flutter/skia/third_party/externals/sdl/src/video/windows/
DSDL_windowswindow.c308 #if SDL_VIDEO_OPENGL_ES2 in WIN_CreateWindow()
/third_party/flutter/skia/third_party/externals/sdl/
DCMakeLists.txt764 set(SDL_VIDEO_OPENGL_ES2 1) variable
820 set(SDL_VIDEO_OPENGL_ES2 1) variable
1157 set(SDL_VIDEO_OPENGL_ES2 1) variable
Dconfigure.in1363 AC_DEFINE(SDL_VIDEO_OPENGL_ES2, 1, [ ]) definition
2062 AC_DEFINE(SDL_VIDEO_OPENGL_ES2, 1, [ ]) definition
2113 AC_DEFINE(SDL_VIDEO_OPENGL_ES2, 1, [ ]) definition
2170 AC_DEFINE(SDL_VIDEO_OPENGL_ES2, 1, [ ]) definition
/third_party/flutter/skia/third_party/externals/sdl/cmake/
Dsdlchecks.cmake790 set(SDL_VIDEO_OPENGL_ES2 1) variable
/third_party/flutter/skia/third_party/externals/sdl/src/video/x11/
DSDL_x11window.c599 #if SDL_VIDEO_OPENGL_ES || SDL_VIDEO_OPENGL_ES2 in X11_CreateWindow()