Searched refs:SDL_WINDOW_FOREIGN (Results 1 – 3 of 3) sorted by relevance
1490 window->flags = SDL_WINDOW_FOREIGN; in SDL_CreateWindowFrom()1517 if (window->flags & SDL_WINDOW_FOREIGN) { in SDL_RecreateWindow()1519 flags |= SDL_WINDOW_FOREIGN; in SDL_RecreateWindow()1521 flags &= ~SDL_WINDOW_FOREIGN; in SDL_RecreateWindow()1536 if (_this->DestroyWindow && !(flags & SDL_WINDOW_FOREIGN)) { in SDL_RecreateWindow()1555 if (_this->CreateWindow && !(flags & SDL_WINDOW_FOREIGN)) { in SDL_RecreateWindow()1565 if (flags & SDL_WINDOW_FOREIGN) { in SDL_RecreateWindow()1566 window->flags |= SDL_WINDOW_FOREIGN; in SDL_RecreateWindow()
112 SDL_WINDOW_FOREIGN = 0x00000800, /**< window not created by SDL */ enumerator
311 flags = SDL_WINDOW_FOREIGN; in video_createWindowVariousFlags()