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Searched refs:SDL_WINDOW_INPUT_FOCUS (Results 1 – 15 of 15) sorted by relevance

/third_party/flutter/skia/third_party/externals/sdl/src/events/
DSDL_windowevents.c177 if (window->flags & SDL_WINDOW_INPUT_FOCUS) { in SDL_SendWindowEvent()
180 window->flags |= SDL_WINDOW_INPUT_FOCUS; in SDL_SendWindowEvent()
184 if (!(window->flags & SDL_WINDOW_INPUT_FOCUS)) { in SDL_SendWindowEvent()
187 window->flags &= ~SDL_WINDOW_INPUT_FOCUS; in SDL_SendWindowEvent()
/third_party/flutter/skia/third_party/externals/sdl/src/video/windows/
DSDL_windowswindow.c94 …(window->flags & (SDL_WINDOW_FULLSCREEN|SDL_WINDOW_INPUT_FOCUS)) == (SDL_WINDOW_FULLSCREEN|SDL_WIN… in WIN_SetWindowPositionInternal()
239 window->flags |= SDL_WINDOW_INPUT_FOCUS; in SetupWindowData()
562 …(window->flags & (SDL_WINDOW_FULLSCREEN|SDL_WINDOW_INPUT_FOCUS)) == (SDL_WINDOW_FULLSCREEN|SDL_WIN… in WIN_SetWindowFullscreen()
811 (window->flags & SDL_WINDOW_INPUT_FOCUS)) { in WIN_UpdateClipCursor()
/third_party/flutter/skia/third_party/externals/sdl/src/video/nacl/
DSDL_naclwindow.c53 window->flags |= SDL_WINDOW_INPUT_FOCUS; /* always has input focus */ in NACL_CreateWindow()
/third_party/flutter/skia/third_party/externals/sdl/src/video/android/
DSDL_androidwindow.c55 window->flags |= SDL_WINDOW_INPUT_FOCUS; /* always has input focus */ in Android_CreateWindow()
/third_party/flutter/skia/third_party/externals/sdl/src/video/x11/
DSDL_x11window.c162 if (flags & SDL_WINDOW_INPUT_FOCUS) { in X11_SetNetWMState()
213 flags |= SDL_WINDOW_INPUT_FOCUS; in X11_GetNetWMState()
311 window->flags |= SDL_WINDOW_INPUT_FOCUS; in SetupWindowData()
314 if (window->flags & SDL_WINDOW_INPUT_FOCUS) { in SetupWindowData()
953 const SDL_bool focused = ((window->flags & SDL_WINDOW_INPUT_FOCUS) != 0); in X11_SetWindowBordered()
/third_party/flutter/skia/third_party/externals/imgui/examples/
Dimgui_impl_sdl.cpp246 if (SDL_GetWindowFlags(g_Window) & SDL_WINDOW_INPUT_FOCUS) in ImGui_ImplSDL2_UpdateMousePosAndButtons()
/third_party/flutter/skia/third_party/externals/sdl/include/
DSDL_video.h109 SDL_WINDOW_INPUT_FOCUS = 0x00000200, /**< window has input focus */ enumerator
/third_party/flutter/skia/third_party/externals/sdl/src/video/mir/
DSDL_mirwindow.c128 if (window->flags & SDL_WINDOW_INPUT_FOCUS) in MIR_CreateWindow()
/third_party/skia/third_party/externals/imgui/backends/
Dimgui_impl_sdl.cpp332 …SDL_Window* mouse_window = (SDL_GetWindowFlags(bd->Window) & SDL_WINDOW_INPUT_FOCUS) ? bd->Window … in ImGui_ImplSDL2_UpdateMousePosAndButtons()
/third_party/flutter/skia/third_party/externals/sdl/src/video/
DSDL_video.c2316 if (window->flags & SDL_WINDOW_INPUT_FOCUS) { in SDL_SetWindowGammaRamp()
2374 (window->flags & SDL_WINDOW_INPUT_FOCUS)) { in SDL_UpdateWindowGrab()
2542 if (window->flags & SDL_WINDOW_INPUT_FOCUS) { in SDL_GetFocusWindow()
/third_party/flutter/skia/third_party/externals/sdl/src/video/uikit/
DSDL_uikitwindow.m104 window->flags &= ~SDL_WINDOW_INPUT_FOCUS; /* never has input focus */
/third_party/flutter/skia/third_party/externals/sdl/src/video/cocoa/
DSDL_cocoawindow.m1197 window->flags |= SDL_WINDOW_INPUT_FOCUS;
1654 if (SDL_ShouldAllowTopmost() && (window->flags & SDL_WINDOW_INPUT_FOCUS)
/third_party/flutter/skia/third_party/externals/sdl/test/
Dtestautomation_video.c305 flags = SDL_WINDOW_INPUT_FOCUS; in video_createWindowVariousFlags()
/third_party/flutter/skia/third_party/externals/imgui/docs/
DCHANGELOG.txt581 …e of client area when dragging (SDL 2.0.4+ only, otherwise using SDL_WINDOW_INPUT_FOCUS instead of…
/third_party/skia/third_party/externals/imgui/docs/
DCHANGELOG.txt2260 …e of client area when dragging (SDL 2.0.4+ only, otherwise using SDL_WINDOW_INPUT_FOCUS instead of…