Searched refs:SDL_WINDOW_INPUT_FOCUS (Results 1 – 15 of 15) sorted by relevance
177 if (window->flags & SDL_WINDOW_INPUT_FOCUS) { in SDL_SendWindowEvent()180 window->flags |= SDL_WINDOW_INPUT_FOCUS; in SDL_SendWindowEvent()184 if (!(window->flags & SDL_WINDOW_INPUT_FOCUS)) { in SDL_SendWindowEvent()187 window->flags &= ~SDL_WINDOW_INPUT_FOCUS; in SDL_SendWindowEvent()
94 …(window->flags & (SDL_WINDOW_FULLSCREEN|SDL_WINDOW_INPUT_FOCUS)) == (SDL_WINDOW_FULLSCREEN|SDL_WIN… in WIN_SetWindowPositionInternal()239 window->flags |= SDL_WINDOW_INPUT_FOCUS; in SetupWindowData()562 …(window->flags & (SDL_WINDOW_FULLSCREEN|SDL_WINDOW_INPUT_FOCUS)) == (SDL_WINDOW_FULLSCREEN|SDL_WIN… in WIN_SetWindowFullscreen()811 (window->flags & SDL_WINDOW_INPUT_FOCUS)) { in WIN_UpdateClipCursor()
53 window->flags |= SDL_WINDOW_INPUT_FOCUS; /* always has input focus */ in NACL_CreateWindow()
55 window->flags |= SDL_WINDOW_INPUT_FOCUS; /* always has input focus */ in Android_CreateWindow()
162 if (flags & SDL_WINDOW_INPUT_FOCUS) { in X11_SetNetWMState()213 flags |= SDL_WINDOW_INPUT_FOCUS; in X11_GetNetWMState()311 window->flags |= SDL_WINDOW_INPUT_FOCUS; in SetupWindowData()314 if (window->flags & SDL_WINDOW_INPUT_FOCUS) { in SetupWindowData()953 const SDL_bool focused = ((window->flags & SDL_WINDOW_INPUT_FOCUS) != 0); in X11_SetWindowBordered()
246 if (SDL_GetWindowFlags(g_Window) & SDL_WINDOW_INPUT_FOCUS) in ImGui_ImplSDL2_UpdateMousePosAndButtons()
109 SDL_WINDOW_INPUT_FOCUS = 0x00000200, /**< window has input focus */ enumerator
128 if (window->flags & SDL_WINDOW_INPUT_FOCUS) in MIR_CreateWindow()
332 …SDL_Window* mouse_window = (SDL_GetWindowFlags(bd->Window) & SDL_WINDOW_INPUT_FOCUS) ? bd->Window … in ImGui_ImplSDL2_UpdateMousePosAndButtons()
2316 if (window->flags & SDL_WINDOW_INPUT_FOCUS) { in SDL_SetWindowGammaRamp()2374 (window->flags & SDL_WINDOW_INPUT_FOCUS)) { in SDL_UpdateWindowGrab()2542 if (window->flags & SDL_WINDOW_INPUT_FOCUS) { in SDL_GetFocusWindow()
104 window->flags &= ~SDL_WINDOW_INPUT_FOCUS; /* never has input focus */
1197 window->flags |= SDL_WINDOW_INPUT_FOCUS;1654 if (SDL_ShouldAllowTopmost() && (window->flags & SDL_WINDOW_INPUT_FOCUS)
305 flags = SDL_WINDOW_INPUT_FOCUS; in video_createWindowVariousFlags()
581 …e of client area when dragging (SDL 2.0.4+ only, otherwise using SDL_WINDOW_INPUT_FOCUS instead of…
2260 …e of client area when dragging (SDL 2.0.4+ only, otherwise using SDL_WINDOW_INPUT_FOCUS instead of…