Searched refs:SDL_joystick_allows_background_events (Results 1 – 1 of 1) sorted by relevance
35 static SDL_bool SDL_joystick_allows_background_events = SDL_FALSE; variable43 SDL_joystick_allows_background_events = SDL_TRUE; in SDL_JoystickAllowBackgroundEventsChanged()45 SDL_joystick_allows_background_events = SDL_FALSE; in SDL_JoystickAllowBackgroundEventsChanged()482 if (SDL_joystick_allows_background_events) { in SDL_PrivateJoystickShouldIgnoreEvent()