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Searched refs:SDL_strstr (Results 1 – 11 of 11) sorted by relevance

/third_party/flutter/skia/third_party/externals/sdl/src/core/linux/
DSDL_ime.c60 (!im_module && xmodifiers && SDL_strstr(xmodifiers, "@im=fcitx") != NULL))) { in InitIME()
/third_party/flutter/skia/third_party/externals/sdl/src/video/x11/
DSDL_x11video.c417 if (env_xmods && SDL_strstr(env_xmods, "@im=ibus") != NULL) { in X11_VideoInit()
422 if (env_xmods && SDL_strstr(env_xmods, "@im=fcitx") != NULL) { in X11_VideoInit()
DSDL_x11opengl.c304 where = SDL_strstr(start, extension); in HasExtension()
/third_party/flutter/skia/third_party/externals/sdl/src/joystick/
DSDL_gamecontroller.c690 if (SDL_strstr(name, "Xbox 360 Wireless Receiver")) { in SDL_PrivateGetControllerMapping()
704 if (SDL_strstr(name, "Xbox") || SDL_strstr(name, "X-Box")) { in SDL_PrivateGetControllerMapping()
760 tmp = SDL_strstr(line, SDL_CONTROLLER_PLATFORM_FIELD); in SDL_GameControllerAddMappingsFromRW()
/third_party/flutter/skia/third_party/externals/sdl/include/
DSDL_stdinc.h411 extern DECLSPEC char *SDLCALL SDL_strstr(const char *haystack, const char *needle);
507 #define SDL_strstr strstr macro
/third_party/flutter/skia/third_party/externals/sdl/src/video/windows/
DSDL_windowsopengl.c320 where = SDL_strstr(start, extension); in HasExtension()
/third_party/flutter/skia/third_party/externals/sdl/src/dynapi/
DSDL_dynapi_overrides.h409 #define SDL_strstr SDL_strstr_REAL macro
DSDL_dynapi_procs.h438 SDL_DYNAPI_PROC(char*,SDL_strstr,(const char *a, const char *b),(a,b),return)
/third_party/flutter/skia/third_party/externals/sdl/src/video/
DSDL_video.c223 (SDL_strstr(vendor, "ATI Technologies") || in ShouldUseTextureFramebuffer()
224 SDL_strstr(vendor, "NVIDIA"))) { in ShouldUseTextureFramebuffer()
2853 where = SDL_strstr(start, extension); in SDL_GL_ExtensionSupported()
/third_party/flutter/skia/third_party/externals/sdl/src/stdlib/
DSDL_string.c633 SDL_strstr(const char *haystack, const char *needle) in SDL_strstr() function
/third_party/flutter/skia/third_party/externals/sdl/src/joystick/windows/
DSDL_dinputjoystick.c308 (SDL_strstr(devName, "IG_") != NULL)) { in SDL_IsXInputDevice()