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Searched refs:SHADERTYPE_CALLABLE (Results 1 – 7 of 7) sorted by relevance

/third_party/vk-gl-cts/executor/tools/
DxeExtractShaderPrograms.cpp68 case xe::ri::Shader::SHADERTYPE_CALLABLE: return "call"; in getShaderTypeSuffix()
/third_party/vk-gl-cts/executor/
DxeTestCaseResult.hpp328 SHADERTYPE_CALLABLE, enumerator
DxeTestLogWriter.cpp310 case ri::Shader::SHADERTYPE_CALLABLE: tagName = "CallableShader"; break; in writeResultItem()
DxeTestResultParser.cpp164 { 0x7e50944c, "CallableShader", ri::Shader::SHADERTYPE_CALLABLE },
/third_party/vk-gl-cts/framework/opengl/
DgluShaderUtil.hpp83 SHADERTYPE_CALLABLE, enumerator
DgluShaderProgram.hpp337 CallableSource(const std::string& source_) : ShaderSource(glu::SHADERTYPE_CALLABLE, source_) {} in CallableSource()
/third_party/vk-gl-cts/modules/gles31/functional/
Des31fProgramInterfaceDefinition.cpp60 glu::SHADERTYPE_CALLABLE,