Searched refs:SIMILAR_SCENE (Results 1 – 3 of 3) sorted by relevance
594 SSceneChangeResult sSceneChangeDetectResult = { SIMILAR_SCENE }; in DetectSceneChange()1112 SSceneChangeResult sSceneChangeResult = {SIMILAR_SCENE, 0, 0, NULL}; in DetectSceneChange()1158 sSceneChangeResult.eSceneChangeIdc = SIMILAR_SCENE; in DetectSceneChange()1199 …mChangeToLtr += (static_cast<int32_t> ((bCurRefIsSceneLtr) && (iSceneDetectIdc != SIMILAR_SCENE))); in DetectSceneChange()1224 iVaaFrameSceneChangeIdc = SIMILAR_SCENE; in DetectSceneChange()1280 SSceneChangeResult sSceneChangeResult = {SIMILAR_SCENE, 0, 0, NULL}; in UpdateBlockIdcForScreen()
143 SIMILAR_SCENE, //similar scene enumerator
236 m_sSceneChangeParam.eSceneChangeIdc = SIMILAR_SCENE; in Process()