Searched refs:SI_NGG_CULL_FRONT_FACE (Results 1 – 3 of 3) sorted by relevance
284 #define SI_NGG_CULL_FRONT_FACE (1 << 2) /* front faces */ macro
843 if (shader->key.opt.ngg_culling & SI_NGG_CULL_FRONT_FACE && in gfx10_emit_ngg_culling_epilogue()1000 assert(!(shader->key.opt.ngg_culling & SI_NGG_CULL_FRONT_FACE)); in gfx10_emit_ngg_culling_epilogue()1003 options.cull_front = shader->key.opt.ngg_culling & SI_NGG_CULL_FRONT_FACE; in gfx10_emit_ngg_culling_epilogue()
960 SI_NGG_CULL_FRONT_FACE | in si_create_rs_state()978 rs->ngg_cull_flags |= SI_NGG_CULL_FRONT_FACE; in si_create_rs_state()984 rs->ngg_cull_flags_y_inverted |= SI_NGG_CULL_FRONT_FACE; in si_create_rs_state()