Searched refs:SLType (Results 1 – 8 of 8) sorted by relevance
/third_party/skia/experimental/graphite/src/ |
D | UniformManager.cpp | 222 static uint32_t WriteUniform(SLType type, in WriteUniform() 229 case SLType::kInt: in WriteUniform() 232 case SLType::kInt2: in WriteUniform() 235 case SLType::kInt3: in WriteUniform() 238 case SLType::kInt4: in WriteUniform() 241 case SLType::kHalf: in WriteUniform() 244 case SLType::kFloat: in WriteUniform() 247 case SLType::kHalf2: in WriteUniform() 250 case SLType::kFloat2: in WriteUniform() 253 case SLType::kHalf3: in WriteUniform() [all …]
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D | Uniform.h | 24 constexpr Uniform(const char* name, SLType type) : Uniform(name, type, kNonArray) {} in Uniform() 26 constexpr Uniform(const char* name, SLType type, int count) in Uniform() 35 constexpr bool isInitialized() const { return this->type() != SLType::kVoid; } in isInitialized() 38 constexpr SLType type() const { return static_cast<SLType>(fType); } in type()
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D | ContextUtils.cpp | 30 {"colors", SLType::kHalf4 , kMaxStops }, 31 {"offsets", SLType::kFloat, kMaxStops }, 32 {"point0", SLType::kFloat2 }, 33 {"point1", SLType::kFloat2 }, 34 {"radius0", SLType::kFloat }, 35 {"radius1", SLType::kFloat }, 40 {"color", SLType::kFloat4 } 284 case SLType::kFloat4: in emit_MSL_uniform_struct() 287 case SLType::kFloat2: in emit_MSL_uniform_struct() 290 case SLType::kFloat: in emit_MSL_uniform_struct() [all …]
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D | GraphicsPipelineDesc.h | 32 SLType gpuType) in Attribute() 34 SkASSERT(name && gpuType != SLType::kVoid); in Attribute() 40 constexpr bool isInitialized() const { return fGPUType != SLType::kVoid; } in isInitialized() 44 constexpr SLType gpuType() const { return fGPUType; } in gpuType() 52 SLType fGPUType = SLType::kVoid;
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D | UniformManager.h | 42 SLType getUniformTypeForLayout(SLType type);
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D | DrawTypes.h | 20 enum class SLType { enum 65 static const int kSLTypeCount = static_cast<int>(SLType::kLast) + 1;
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/third_party/skia/tests/graphite/ |
D | UniformCacheTest.cpp | 23 {"point0", SLType::kFloat2 }, in make_ud() 24 {"point1", SLType::kFloat2 }, in make_ud() 25 {"point2", SLType::kFloat2 }, in make_ud()
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D | CommandBufferTest.cpp | 104 { "position", VertexAttribType::kFloat2, SLType::kFloat2 } in DEF_GRAPHITE_TEST_FOR_CONTEXTS() 142 { "position", VertexAttribType::kFloat2, SLType::kFloat2 }, in DEF_GRAPHITE_TEST_FOR_CONTEXTS() 143 { "dims", VertexAttribType::kFloat2, SLType::kFloat2 }, in DEF_GRAPHITE_TEST_FOR_CONTEXTS() 144 { "color", VertexAttribType::kFloat4, SLType::kFloat4 } in DEF_GRAPHITE_TEST_FOR_CONTEXTS()
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