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Searched refs:SOTargets (Results 1 – 2 of 2) sorted by relevance

/third_party/mesa3d/src/gallium/frontends/d3d10umd/
DShader.h114 void APIENTRY SoSetTargets(D3D10DDI_HDEVICE hDevice, UINT SOTargets, UINT ClearTargets,
115 __in_ecount (SOTargets) const D3D10DDI_HRESOURCE *phResource,
116 __in_ecount (SOTargets) const UINT *pOffsets);
DShader.cpp925 UINT SOTargets, // IN in SoSetTargets() argument
927 __in_ecount (SOTargets) const D3D10DDI_HRESOURCE *phResource, // IN in SoSetTargets()
928 __in_ecount (SOTargets) const UINT *pOffsets) // IN in SoSetTargets()
937 assert(SOTargets + ClearTargets <= PIPE_MAX_SO_BUFFERS); in SoSetTargets()
939 for (i = 0; i < SOTargets; ++i) { in SoSetTargets()
964 pDevice->so_targets[SOTargets + i] = NULL; in SoSetTargets()
972 pipe->set_stream_output_targets(pipe, SOTargets, pDevice->so_targets, in SoSetTargets()