Searched refs:STATUS_NOT_IMPLEMENTED (Results 1 – 4 of 4) sorted by relevance
40 #ifndef STATUS_NOT_IMPLEMENTED41 #define STATUS_NOT_IMPLEMENTED 0xC0000002 macro49 return STATUS_NOT_IMPLEMENTED; in D3DKMTCreateAllocation()57 return STATUS_NOT_IMPLEMENTED; in D3DKMTCreateAllocation2()65 return STATUS_NOT_IMPLEMENTED; in D3DKMTQueryResourceInfo()73 return STATUS_NOT_IMPLEMENTED; in D3DKMTOpenResource()81 return STATUS_NOT_IMPLEMENTED; in D3DKMTOpenResource2()89 return STATUS_NOT_IMPLEMENTED; in D3DKMTDestroyAllocation()97 return STATUS_NOT_IMPLEMENTED; in D3DKMTSetAllocationPriority()105 return STATUS_NOT_IMPLEMENTED; in D3DKMTQueryAllocationResidency()[all …]
234 case STATUS_NOT_IMPLEMENTED: in uv__ntstatus_to_winsock_error()
683 #ifndef STATUS_NOT_IMPLEMENTED684 # define STATUS_NOT_IMPLEMENTED ((NTSTATUS) 0xC0000002L) macro
1733 if (io_status.Status == STATUS_NOT_IMPLEMENTED) { in fs__stat_handle()