Searched refs:S_028B54_ES_EN (Results 1 – 4 of 4) sorted by relevance
3998 stages |= S_028B54_ES_EN(V_028B54_ES_STAGE_DS) | S_028B54_GS_EN(1); in si_build_vgt_shader_config()4000 stages |= S_028B54_ES_EN(V_028B54_ES_STAGE_DS); in si_build_vgt_shader_config()4004 stages |= S_028B54_ES_EN(V_028B54_ES_STAGE_REAL) | S_028B54_GS_EN(1); in si_build_vgt_shader_config()4006 stages |= S_028B54_ES_EN(V_028B54_ES_STAGE_REAL); in si_build_vgt_shader_config()
5121 stages |= S_028B54_ES_EN(V_028B54_ES_STAGE_DS) | S_028B54_GS_EN(1); in radv_pipeline_generate_vgt_shader_config()5123 stages |= S_028B54_ES_EN(V_028B54_ES_STAGE_DS); in radv_pipeline_generate_vgt_shader_config()5127 stages |= S_028B54_ES_EN(V_028B54_ES_STAGE_REAL) | S_028B54_GS_EN(1); in radv_pipeline_generate_vgt_shader_config()5129 stages |= S_028B54_ES_EN(V_028B54_ES_STAGE_REAL); in radv_pipeline_generate_vgt_shader_config()
2310 #define S_028B54_ES_EN(x) (((unsigned)(x) & 0x3) << 3) macro
2595 v |= S_028B54_ES_EN(V_028B54_ES_STAGE_REAL); in evergreen_emit_shader_stages()2662 v |= S_028B54_ES_EN(V_028B54_ES_STAGE_DS); in evergreen_emit_shader_stages()