Searched refs:SampleShading (Results 1 – 8 of 8) sorted by relevance
72 ctx->Multisample.SampleShading = GL_FALSE; in _mesa_init_multisample()
1068 if (ctx->Multisample.SampleShading == state) in _mesa_set_enable()1074 ctx->Multisample.SampleShading = state; in _mesa_set_enable()1997 return ctx->Multisample.SampleShading; in _mesa_IsEnabled()
658 GLboolean SampleShading; member
263 ctx->Multisample.SampleShading && in st_update_rasterizer()
167 st->ctx->Multisample.SampleShading && in st_update_fp()
531 else if (ctx->Multisample.SampleShading) in _mesa_get_min_invocations_per_fragment()
508 ctx->Multisample.SampleShading && in brw_wm_populate_key()
813 if (ctx->Multisample.SampleShading) in _mesa_meta_begin()1183 if (ctx_ms->SampleShading != save_ms->SampleShading) in _mesa_meta_end()1184 _mesa_set_enable(ctx, GL_SAMPLE_SHADING, save_ms->SampleShading); in _mesa_meta_end()