Searched refs:SaturateMode (Results 1 – 10 of 10) sorted by relevance
166 unsigned saturate_mode = inst->U.I.SaturateMode; in radeonTransformTEX()170 inst->U.I.SaturateMode = 0; in radeonTransformTEX()195 inst_mul->U.I.SaturateMode = RC_SATURATE_ZERO_ONE; in radeonTransformTEX()246 inst_cmp->U.I.SaturateMode = saturate_mode; in radeonTransformTEX()416 inst_mov->U.I.SaturateMode = RC_SATURATE_ZERO_ONE; in radeonTransformTEX()441 inst->U.I.SaturateMode || in radeonTransformTEX()446 inst_mov->U.I.SaturateMode = inst->U.I.SaturateMode; in radeonTransformTEX()451 inst->U.I.SaturateMode = 0; in radeonTransformTEX()
161 if (inst_mov->U.I.SaturateMode) { in copy_propagate()181 if (!inst->U.I.SaturateMode) in copy_propagate()182 inst->U.I.SaturateMode = inst_mov->U.I.SaturateMode; in copy_propagate()540 || inst->U.I.SaturateMode in is_presub_candidate()817 if (var->Inst->U.I.SaturateMode != RC_SATURATE_NONE) { in peephole_mul_omod()847 writer->Inst->U.I.SaturateMode = inst_mul->U.I.SaturateMode; in peephole_mul_omod()
168 if (inst->SaturateMode == RC_SATURATE_ZERO_ONE) in set_pair_instruction()173 if (inst->SaturateMode == RC_SATURATE_ZERO_ONE) in set_pair_instruction()336 if (inst->SaturateMode == RC_SATURATE_MINUS_PLUS_ONE) { in check_opcode_support()
200 vpi->SaturateMode == RC_SATURATE_ZERO_ONE); in ei_vector1()217 vpi->SaturateMode == RC_SATURATE_ZERO_ONE); in ei_vector2()234 vpi->SaturateMode == RC_SATURATE_ZERO_ONE); in ei_math1()252 vpi->SaturateMode == RC_SATURATE_ZERO_ONE); in ei_lit()320 vpi->SaturateMode == RC_SATURATE_ZERO_ONE); in ei_mad()328 vpi->SaturateMode == RC_SATURATE_ZERO_ONE); in ei_mad()362 vpi->SaturateMode == RC_SATURATE_ZERO_ONE); in ei_pow()393 if (vpi->SaturateMode != RC_SATURATE_NONE && !c->is_r500) { in translate_vertex_program()
90 unsigned int SaturateMode:2; member
1310 inst->Next->U.I.SaturateMode = inst->U.I.SaturateMode; in rc_force_output_alpha_to_one()1311 inst->U.I.SaturateMode = RC_SATURATE_NONE; in rc_force_output_alpha_to_one()
291 switch(inst->U.I.SaturateMode) { in rc_print_normal_instruction()
272 dst->U.I.SaturateMode = translate_saturate(src->Instruction.Saturate); in transform_instruction()
170 - r300/compiler: propagate SaturateMode down to the result of shadow
2264 - r300/compiler: do not use copy propagation if SaturateMode is used