Searched refs:ServerSystemTime (Results 1 – 2 of 2) sorted by relevance
5064 public double ServerSystemTime { property in Grpc.Testing.ScenarioResultSummary5275 …fEqualityComparers.BitwiseDoubleEqualityComparer.Equals(ServerSystemTime, other.ServerSystemTime))… in Equals()5299 …if (ServerSystemTime != 0D) hash ^= pbc::ProtobufEqualityComparers.BitwiseDoubleEqualityComparer.G… in GetHashCode()5339 if (ServerSystemTime != 0D) { in WriteTo()5341 output.WriteDouble(ServerSystemTime); in WriteTo()5420 if (ServerSystemTime != 0D) { in IBufferMessage.InternalWriteTo()5422 output.WriteDouble(ServerSystemTime); in IBufferMessage.InternalWriteTo()5499 if (ServerSystemTime != 0D) { in CalculateSize()5564 if (other.ServerSystemTime != 0D) { in MergeFrom()5565 ServerSystemTime = other.ServerSystemTime; in MergeFrom()[all …]
111 static double ServerSystemTime(const ServerStats& s) { return s.time_system(); } in ServerSystemTime() function218 histogram.Count() / (sum(result->server_stats(), ServerSystemTime) + in postprocess_scenario_result()