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Searched refs:ShaderBinaryDataType (Results 1 – 3 of 3) sorted by relevance

/third_party/vk-gl-cts/external/openglcts/modules/common/
DglcSpirvUtils.hpp52 void spirvAssemble(glu::ShaderBinaryDataType& dst, const std::string& src);
53 void spirvDisassemble(std::string& dst, const glu::ShaderBinaryDataType& src);
54 bool spirvValidate(glu::ShaderBinaryDataType& dst, bool throwOnError);
DglcSpirvUtils.cpp215 …pirV(tcu::TestLog& log, std::string source, glu::ShaderType type, ShaderBinaryDataType* dst, Spirv… in compileGlslToSpirV()
271 void spirvAssemble(ShaderBinaryDataType& dst, const std::string& src) in spirvAssemble()
281 void spirvDisassemble(std::string& dst, const ShaderBinaryDataType& src) in spirvDisassemble()
291 bool spirvValidate(ShaderBinaryDataType& dst, bool throwOnError) in spirvValidate()
/third_party/vk-gl-cts/framework/opengl/
DgluShaderProgram.hpp44 typedef std::vector<deUint32> ShaderBinaryDataType; typedef
382 ShaderBinaryDataType binary;
389 ShaderBinary (const ShaderBinaryDataType binary_) : binary(binary_) in ShaderBinary()
393 ShaderBinary (const ShaderBinaryDataType binary_, glu::ShaderType shaderType_) : binary(binary_) in ShaderBinary()
422 …VertexBinary (const ShaderBinaryDataType binary_) : ShaderBinary(binary_, glu::SHADERTYPE_VERTEX) … in VertexBinary()
427 …FragmentBinary (const ShaderBinaryDataType binary_) : ShaderBinary(binary_, glu::SHADERTYPE_FRAGME… in FragmentBinary()
432 …GeometryBinary (const ShaderBinaryDataType binary_) : ShaderBinary(binary_, glu::SHADERTYPE_GEOMET… in GeometryBinary()
437 …ComputeBinary (const ShaderBinaryDataType binary_) : ShaderBinary(binary_, glu::SHADERTYPE_COMPUTE… in ComputeBinary()
442 …TessellationControlBinary (const ShaderBinaryDataType binary_) : ShaderBinary(binary_, glu::SHADER… in TessellationControlBinary()
447 …TessellationEvaluationBinary (const ShaderBinaryDataType binary_) : ShaderBinary(binary_, glu::SHA… in TessellationEvaluationBinary()