Searched refs:SingleWeakReference (Results 1 – 5 of 5) sorted by relevance
47 SingleWeakReference uint64 member297 MonsterAddSingleWeakReference(builder, t.SingleWeakReference)407 t.SingleWeakReference = rcv.SingleWeakReference()1066 func (rcv *Monster) SingleWeakReference() uint64 { func
143 …public ulong SingleWeakReference { get { int o = __p.__offset(76); return o != 0 ? __p.bb.GetUlong… property523 _o.SingleWeakReference = this.SingleWeakReference; in UnPackTo()728 _o.SingleWeakReference, in Pack()837 public ulong SingleWeakReference { get; set; } property in MyGame.Example.MonsterT925 this.SingleWeakReference = 0; in MonsterT()
408 function Monster_mt:SingleWeakReference() function
540 def SingleWeakReference(self): member in Monster1305 self.singleWeakReference = monster.SingleWeakReference()
212 self.assertEqual(monster2.SingleWeakReference(), 0)