/third_party/flutter/skia/src/shaders/ |
D | SkComposeShader.cpp | 25 struct LocalMatrixStageRec final : public SkStageRec { 26 LocalMatrixStageRec(const SkStageRec& rec, const SkMatrix& lm) in LocalMatrixStageRec() 41 using INHERITED = SkStageRec; 85 static bool append_shader_or_paint(const SkStageRec& rec, SkShader* shader) { in append_shader_or_paint() 97 static float* append_two_shaders(const SkStageRec& rec, SkShader* s0, SkShader* s1) { in append_two_shaders() 134 bool SkShader_Blend::onAppendStages(const SkStageRec& orig_rec) const { in onAppendStages() 160 bool SkShader_Lerp::onAppendStages(const SkStageRec& orig_rec) const { in onAppendStages() 187 bool SkShader_LerpRed::onAppendStages(const SkStageRec& orig_rec) const { in onAppendStages()
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D | SkImageShader.h | 47 bool onAppendStages(const SkStageRec&) const override; 48 SkStageUpdater* onAppendUpdatableStages(const SkStageRec&) const override; 50 bool doStages(const SkStageRec&, SkImageStageUpdater* = nullptr) const;
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D | SkShaderBase.h | 171 bool appendStages(const SkStageRec&) const; 205 SkStageUpdater* appendUpdatableStages(const SkStageRec& rec) const { in appendUpdatableStages() 229 virtual bool onAppendStages(const SkStageRec&) const; 231 virtual SkStageUpdater* onAppendUpdatableStages(const SkStageRec&) const { return nullptr; } in onAppendUpdatableStages() argument
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D | SkComposeShader.h | 30 bool onAppendStages(const SkStageRec&) const override; 60 bool onAppendStages(const SkStageRec&) const override; 89 bool onAppendStages(const SkStageRec&) const override;
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D | SkColorShader.h | 45 bool onAppendStages(const SkStageRec&) const override; 65 bool onAppendStages(const SkStageRec&) const override;
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D | SkLocalMatrixShader.cpp | 76 bool SkLocalMatrixShader::onAppendStages(const SkStageRec& rec) const { in onAppendStages() 82 SkStageRec newRec = rec; in onAppendStages()
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D | SkColorShader.cpp | 77 bool SkColorShader::onAppendStages(const SkStageRec& rec) const { in onAppendStages() 85 bool SkColor4Shader::onAppendStages(const SkStageRec& rec) const { in onAppendStages()
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D | SkEmptyShader.h | 36 bool onAppendStages(const SkStageRec&) const override { in onAppendStages() argument
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D | SkColorFilterShader.h | 26 bool onAppendStages(const SkStageRec&) const override;
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/third_party/skia/src/shaders/ |
D | SkComposeShader.cpp | 24 struct LocalMatrixStageRec final : public SkStageRec { 25 LocalMatrixStageRec(const SkStageRec& rec, const SkMatrix& lm) in LocalMatrixStageRec() 40 using INHERITED = SkStageRec; 108 static float* append_two_shaders(const SkStageRec& rec, SkShader* s0, SkShader* s1) { in append_two_shaders() 125 bool SkShader_Blend::onAppendStages(const SkStageRec& orig_rec) const { in onAppendStages()
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D | SkImageShader.h | 48 bool onAppendStages(const SkStageRec&) const override; 49 SkStageUpdater* onAppendUpdatableStages(const SkStageRec&) const override; 63 bool doStages(const SkStageRec&, TransformShader* = nullptr) const;
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D | SkShaderBase.h | 166 bool appendStages(const SkStageRec&) const; 203 SkStageUpdater* appendUpdatableStages(const SkStageRec& rec) const { in appendUpdatableStages() 232 virtual bool onAppendStages(const SkStageRec&) const; 234 virtual SkStageUpdater* onAppendUpdatableStages(const SkStageRec&) const { return nullptr; } in onAppendUpdatableStages() argument
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D | SkLocalMatrixShader.cpp | 68 bool SkLocalMatrixShader::onAppendStages(const SkStageRec& rec) const { in onAppendStages() 74 SkStageRec newRec = rec; in onAppendStages() 144 bool onAppendStages(const SkStageRec& rec) const override { in onAppendStages() 146 SkStageRec newRec = { in onAppendStages()
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D | SkColorShader.h | 45 bool onAppendStages(const SkStageRec&) const override; 69 bool onAppendStages(const SkStageRec&) const override;
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D | SkColorShader.cpp | 78 bool SkColorShader::onAppendStages(const SkStageRec& rec) const { in onAppendStages() 86 bool SkColor4Shader::onAppendStages(const SkStageRec& rec) const { in onAppendStages()
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D | SkEmptyShader.h | 36 bool onAppendStages(const SkStageRec&) const override { in onAppendStages() argument
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/third_party/skia/src/core/ |
D | SkColorFilterBase.h | 21 struct SkStageRec; 27 bool appendStages(const SkStageRec& rec, bool shaderIsOpaque) const; 82 virtual bool onAppendStages(const SkStageRec& rec, bool shaderIsOpaque) const = 0;
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D | SkColorFilter.cpp | 70 bool SkColorFilterBase::appendStages(const SkStageRec& rec, bool shaderIsOpaque) const { in appendStages() 111 SkStageRec rec = { in onFilterColor4f() 152 bool onAppendStages(const SkStageRec& rec, bool shaderIsOpaque) const override { in onAppendStages() 270 bool onAppendStages(const SkStageRec& rec, bool shaderIsOpaque) const override { in onAppendStages() 374 bool onAppendStages(const SkStageRec&, bool) const override { return false; } in onAppendStages()
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D | SkEffectPriv.h | 21 struct SkStageRec { struct
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/third_party/flutter/skia/include/core/ |
D | SkColorFilter.h | 22 struct SkStageRec; 57 bool appendStages(const SkStageRec& rec, bool shaderIsOpaque) const; 133 virtual bool onAppendStages(const SkStageRec& rec, bool shaderIsOpaque) const = 0;
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/third_party/flutter/skia/src/core/ |
D | SkColorFilter.cpp | 42 bool SkColorFilter::appendStages(const SkStageRec& rec, bool shaderIsOpaque) const { in appendStages() 63 SkStageRec rec = { in filterColor4f() 93 bool onAppendStages(const SkStageRec& rec, bool shaderIsOpaque) const override { in onAppendStages() 204 bool onAppendStages(const SkStageRec& rec, bool shaderIsOpaque) const override { in onAppendStages() 273 bool onAppendStages(const SkStageRec& rec, bool shaderIsOpaque) const override { in onAppendStages() 390 bool onAppendStages(const SkStageRec& rec, bool shaderIsOpaque) const override { in onAppendStages()
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D | SkEffectPriv.h | 20 struct SkStageRec { struct
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D | SkColorFilter_Matrix.h | 36 bool onAppendStages(const SkStageRec& rec, bool shaderIsOpaque) const override;
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/third_party/flutter/skia/include/effects/ |
D | SkLumaColorFilter.h | 52 bool onAppendStages(const SkStageRec& rec, bool shaderIsOpaque) const override;
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/third_party/flutter/skia/src/effects/ |
D | SkLumaColorFilter.cpp | 21 bool SkLumaColorFilter::onAppendStages(const SkStageRec& rec, bool shaderIsOpaque) const { in onAppendStages()
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