/third_party/boost/libs/msm/doc/HTML/examples/ |
D | SCComposite.cpp | 108 struct Song2; 113 typedef sc::transition< NextSong, Song2, 117 struct Song2 : sc::simple_state< Song2, Playing > struct 119 Song2() { /*std::cout << "entering Song2" << std::endl;*/ } // entry in Song2() function 120 ~Song2() { /*std::cout << "leaving Song2" << std::endl;*/ } // exit in ~Song2() argument 131 typedef sc::transition< PreviousSong, Song2,
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D | CompositeTutorialEuml.cpp | 56 BOOST_MSM_EUML_STATE(( Song2_Entry,Song2_Exit ),Song2) 64 Song2 == Song1 + next_song / start_next_song, 65 Song1 == Song2 + previous_song / start_prev_song, 66 Song3 == Song2 + next_song / start_next_song, 67 Song2 == Song3 + previous_song / start_prev_song,
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D | HistoryEuml.cpp | 54 BOOST_MSM_EUML_STATE(( Song2_Entry,Song2_Exit ),Song2) 61 Song2 == Song1 + next_song / start_next_song, 62 Song1 == Song2 + previous_song / start_prev_song, 63 Song3 == Song2 + next_song / start_next_song, 64 Song2 == Song3 + previous_song / start_prev_song
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D | EumlInternalDistributed.cpp | 67 BOOST_MSM_EUML_STATE(( Song2_Entry,Song2_Exit ),Song2) 73 Song2 == Song1 + next_song / start_next_song, 74 Song1 == Song2 + previous_song / start_prev_song, 75 Song3 == Song2 + next_song / start_next_song, 76 Song2 == Song3 + previous_song / start_prev_song
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D | MsmComposite.cpp | 78 struct Song2 : public msm::front::state<> {}; struct 92 … a_row < Song1 , NextSong , Song2 , &pl::start_next_song >, 93 … a_row < Song2 , PreviousSong, Song1 , &pl::start_prev_song >, 94 … a_row < Song2 , NextSong , Song3 , &pl::start_next_song >, 95 a_row < Song3 , PreviousSong, Song2 , &pl::start_prev_song >
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D | OrthogonalDeferredEuml2.cpp | 94 BOOST_MSM_EUML_STATE(( Song2_Entry,Song2_Exit ),Song2) 101 Song2 == Song1 + next_song / start_next_song, 102 Song1 == Song2 + previous_song / start_prev_song, 103 Song3 == Song2 + next_song / start_next_song, 104 Song2 == Song3 + previous_song / start_prev_song
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D | CompositeTutorialWithEumlTable.cpp | 99 static Song2_ Song2; member 106 Song2 == Song1 + next_song / start_next_song, 107 Song1 == Song2 + previous_song / start_prev_song, 108 Song3 == Song2 + next_song / start_next_song, 109 Song2 == Song3 + previous_song / start_prev_song
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D | OrthogonalDeferredEuml.cpp | 96 BOOST_MSM_EUML_STATE(( Song2_Entry,Song2_Exit ),Song2) 102 Song2 == Song1 + next_song / start_next_song, 103 Song1 == Song2 + previous_song / start_prev_song, 104 Song3 == Song2 + next_song / start_next_song, 105 Song2 == Song3 + previous_song / start_prev_song
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/third_party/boost/libs/msm/doc/PDF/examples/ |
D | SCComposite.cpp | 108 struct Song2; 113 typedef sc::transition< NextSong, Song2, 117 struct Song2 : sc::simple_state< Song2, Playing > struct 119 Song2() { /*std::cout << "entering Song2" << std::endl;*/ } // entry in Song2() argument 120 ~Song2() { /*std::cout << "leaving Song2" << std::endl;*/ } // exit in ~Song2() argument 131 typedef sc::transition< PreviousSong, Song2,
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D | HistoryEuml.cpp | 54 BOOST_MSM_EUML_STATE(( Song2_Entry,Song2_Exit ),Song2) 61 Song2 == Song1 + next_song / start_next_song, 62 Song1 == Song2 + previous_song / start_prev_song, 63 Song3 == Song2 + next_song / start_next_song, 64 Song2 == Song3 + previous_song / start_prev_song
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D | CompositeTutorialEuml.cpp | 56 BOOST_MSM_EUML_STATE(( Song2_Entry,Song2_Exit ),Song2) 64 Song2 == Song1 + next_song / start_next_song, 65 Song1 == Song2 + previous_song / start_prev_song, 66 Song3 == Song2 + next_song / start_next_song, 67 Song2 == Song3 + previous_song / start_prev_song,
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D | EumlInternalDistributed.cpp | 67 BOOST_MSM_EUML_STATE(( Song2_Entry,Song2_Exit ),Song2) 73 Song2 == Song1 + next_song / start_next_song, 74 Song1 == Song2 + previous_song / start_prev_song, 75 Song3 == Song2 + next_song / start_next_song, 76 Song2 == Song3 + previous_song / start_prev_song
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D | OrthogonalDeferredEuml2.cpp | 94 BOOST_MSM_EUML_STATE(( Song2_Entry,Song2_Exit ),Song2) 101 Song2 == Song1 + next_song / start_next_song, 102 Song1 == Song2 + previous_song / start_prev_song, 103 Song3 == Song2 + next_song / start_next_song, 104 Song2 == Song3 + previous_song / start_prev_song
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D | MsmComposite.cpp | 78 struct Song2 : public msm::front::state<> {}; struct 92 … a_row < Song1 , NextSong , Song2 , &pl::start_next_song >, 93 … a_row < Song2 , PreviousSong, Song1 , &pl::start_prev_song >, 94 … a_row < Song2 , NextSong , Song3 , &pl::start_next_song >, 95 a_row < Song3 , PreviousSong, Song2 , &pl::start_prev_song >
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D | CompositeTutorialWithEumlTable.cpp | 99 static Song2_ Song2; member 106 Song2 == Song1 + next_song / start_next_song, 107 Song1 == Song2 + previous_song / start_prev_song, 108 Song3 == Song2 + next_song / start_next_song, 109 Song2 == Song3 + previous_song / start_prev_song
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D | OrthogonalDeferredEuml.cpp | 96 BOOST_MSM_EUML_STATE(( Song2_Entry,Song2_Exit ),Song2) 102 Song2 == Song1 + next_song / start_next_song, 103 Song1 == Song2 + previous_song / start_prev_song, 104 Song3 == Song2 + next_song / start_next_song, 105 Song2 == Song3 + previous_song / start_prev_song
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D | CompositeTutorial.cpp | 95 struct Song2 : public msm::front::state<> struct 121 … a_row < Song1 , NextSong , Song2 , &pl::start_next_song >, 122 … a_row < Song2 , PreviousSong, Song1 , &pl::start_prev_song >, 123 … a_row < Song2 , NextSong , Song3 , &pl::start_next_song >, 124 … a_row < Song3 , PreviousSong, Song2 , &pl::start_prev_song >
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/third_party/boost/libs/msm/test/ |
D | History.cpp | 109 struct Song2 : public msm::front::state<> struct 140 … _row < Song1 , NextSong , Song2 >, 141 … row < Song2 , PreviousSong, Song1 , &pl::start_prev_song,&pl::start_prev_song_guard>, 142 … a_row < Song2 , NextSong , Song3 , &pl::start_next_song >, 143 … g_row < Song3 , PreviousSong, Song2 ,&pl::start_prev_song_guard> 231 …fsm.template get_state<player_::Playing&>().template get_state<player_::Playing::Song2&>().entry_c… in on_entry() 232 …fsm.template get_state<player_::Playing&>().template get_state<player_::Playing::Song2&>().exit_co… in on_entry() 283 … p.get_state<player_::Playing&>().get_state<player_::Playing::Song2&>().entry_counter == 1, in BOOST_AUTO_TEST_CASE() 299 … p.get_state<player_::Playing&>().get_state<player_::Playing::Song2&>().exit_counter == 1, in BOOST_AUTO_TEST_CASE() 309 … p.get_state<player_::Playing&>().get_state<player_::Playing::Song2&>().entry_counter == 2, in BOOST_AUTO_TEST_CASE() [all …]
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D | CompositeMachine.cpp | 109 struct Song2 : public msm::front::state<> struct 140 … _row < Song1 , NextSong , Song2 >, 141 … row < Song2 , PreviousSong, Song1 , &pl::start_prev_song,&pl::start_prev_song_guard>, 142 … a_row < Song2 , NextSong , Song3 , &pl::start_next_song >, 143 … g_row < Song3 , PreviousSong, Song2 ,&pl::start_prev_song_guard> 231 …fsm.template get_state<player_::Playing&>().template get_state<player_::Playing::Song2&>().entry_c… in on_entry() 232 …fsm.template get_state<player_::Playing&>().template get_state<player_::Playing::Song2&>().exit_co… in on_entry() 283 … p.get_state<player_::Playing&>().get_state<player_::Playing::Song2&>().entry_counter == 1, in BOOST_AUTO_TEST_CASE() 299 … p.get_state<player_::Playing&>().get_state<player_::Playing::Song2&>().exit_counter == 1, in BOOST_AUTO_TEST_CASE() 309 … p.get_state<player_::Playing&>().get_state<player_::Playing::Song2&>().entry_counter == 2, in BOOST_AUTO_TEST_CASE()
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D | SerializeWithHistory.cpp | 115 struct Song2 : public msm::front::state<> struct 146 … _row < Song1 , NextSong , Song2 >, 147 … row < Song2 , PreviousSong, Song1 , &pl::start_prev_song,&pl::start_prev_song_guard>, 148 … a_row < Song2 , NextSong , Song3 , &pl::start_next_song >, 149 … g_row < Song3 , PreviousSong, Song2 ,&pl::start_prev_song_guard> 237 …fsm.template get_state<player_::Playing&>().template get_state<player_::Playing::Song2&>().entry_c… in on_entry() 238 …fsm.template get_state<player_::Playing&>().template get_state<player_::Playing::Song2&>().exit_co… in on_entry() 289 … p.get_state<player_::Playing&>().get_state<player_::Playing::Song2&>().entry_counter == 1, in BOOST_AUTO_TEST_CASE() 305 … p.get_state<player_::Playing&>().get_state<player_::Playing::Song2&>().exit_counter == 1, in BOOST_AUTO_TEST_CASE() 315 … p.get_state<player_::Playing&>().get_state<player_::Playing::Song2&>().entry_counter == 2, in BOOST_AUTO_TEST_CASE()
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D | CompositeEuml.cpp | 61 …++state_(entry_counter),++state_(exit_counter),attributes_ << entry_counter << exit_counter),Song2) 69 …Song2 == Song1 + next_song … 70 …Song1 == Song2 + previous_song [True_()] / ++fsm_(start_prev_song_guard_counter… 71 …Song3 == Song2 + next_song / ++fsm_(start_next_song_counter) … 72 …Song2 == Song3 + previous_song [True_()] / ++fsm_(start_prev_song_guard_counter… 204 …p.get_state<Playing_type&>().get_state<BOOST_MSM_EUML_STATE_NAME(Song2)&>().get_attribute(entry_co… in BOOST_AUTO_TEST_CASE() 220 …p.get_state<Playing_type&>().get_state<BOOST_MSM_EUML_STATE_NAME(Song2)&>().get_attribute(exit_cou… in BOOST_AUTO_TEST_CASE() 230 …p.get_state<Playing_type&>().get_state<BOOST_MSM_EUML_STATE_NAME(Song2)&>().get_attribute(entry_co… in BOOST_AUTO_TEST_CASE()
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D | OrthogonalDeferred.cpp | 137 struct Song2 : public msm::front::state<> struct 168 … _row < Song1 , NextSong , Song2 >, 169 … row < Song2 , PreviousSong, Song1 , &pl::start_prev_song,&pl::start_prev_song_guard>, 170 … a_row < Song2 , NextSong , Song3 , &pl::start_next_song >, 171 … g_row < Song3 , PreviousSong, Song2 ,&pl::start_prev_song_guard> 296 …fsm.template get_state<player_::Playing&>().template get_state<player_::Playing::Song2&>().entry_c… in on_entry() 297 …fsm.template get_state<player_::Playing&>().template get_state<player_::Playing::Song2&>().exit_co… in on_entry() 363 … p.get_state<player_::Playing&>().get_state<player_::Playing::Song2&>().entry_counter == 1, in BOOST_AUTO_TEST_CASE() 379 … p.get_state<player_::Playing&>().get_state<player_::Playing::Song2&>().exit_counter == 1, in BOOST_AUTO_TEST_CASE() 389 … p.get_state<player_::Playing&>().get_state<player_::Playing::Song2&>().entry_counter == 2, in BOOST_AUTO_TEST_CASE()
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D | OrthogonalDeferred2.cpp | 142 struct Song2 : public msm::front::state<> struct 173 … _row < Song1 , NextSong , Song2 >, 174 … row < Song2 , PreviousSong, Song1 , &pl::start_prev_song,&pl::start_prev_song_guard>, 175 … a_row < Song2 , NextSong , Song3 , &pl::start_next_song >, 176 … g_row < Song3 , PreviousSong, Song2 ,&pl::start_prev_song_guard> 303 …fsm.template get_state<player_::Playing&>().template get_state<player_::Playing::Song2&>().entry_c… in on_entry() 304 …fsm.template get_state<player_::Playing&>().template get_state<player_::Playing::Song2&>().exit_co… in on_entry() 370 … p.get_state<player_::Playing&>().get_state<player_::Playing::Song2&>().entry_counter == 1, in BOOST_AUTO_TEST_CASE() 386 … p.get_state<player_::Playing&>().get_state<player_::Playing::Song2&>().exit_counter == 1, in BOOST_AUTO_TEST_CASE() 396 … p.get_state<player_::Playing&>().get_state<player_::Playing::Song2&>().entry_counter == 2, in BOOST_AUTO_TEST_CASE()
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D | OrthogonalDeferredEuml.cpp | 75 …++state_(entry_counter),++state_(exit_counter),attributes_ << entry_counter << exit_counter),Song2) 81 …Song2 == Song1 + next_song … 82 …Song1 == Song2 + previous_song [True_()] / ++fsm_(start_prev_song_guard_counter… 83 …Song3 == Song2 + next_song / ++fsm_(start_next_song_counter) … 84 …Song2 == Song3 + previous_song [True_()] / ++fsm_(start_prev_song_guard_counter) 212 …p.get_state<Playing_type&>().get_state<BOOST_MSM_EUML_STATE_NAME(Song2)&>().get_attribute(entry_co… in BOOST_AUTO_TEST_CASE() 228 …p.get_state<Playing_type&>().get_state<BOOST_MSM_EUML_STATE_NAME(Song2)&>().get_attribute(exit_cou… in BOOST_AUTO_TEST_CASE() 238 …p.get_state<Playing_type&>().get_state<BOOST_MSM_EUML_STATE_NAME(Song2)&>().get_attribute(entry_co… in BOOST_AUTO_TEST_CASE()
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D | OrthogonalDeferred3.cpp | 142 struct Song2 : public msm::front::state<> struct 173 … _row < Song1 , NextSong , Song2 >, 174 … row < Song2 , PreviousSong, Song1 , &pl::start_prev_song,&pl::start_prev_song_guard>, 175 … a_row < Song2 , NextSong , Song3 , &pl::start_next_song >, 176 … g_row < Song3 , PreviousSong, Song2 ,&pl::start_prev_song_guard> 322 …fsm.template get_state<player_::Playing&>().template get_state<player_::Playing::Song2&>().entry_c… in on_entry() 323 …fsm.template get_state<player_::Playing&>().template get_state<player_::Playing::Song2&>().exit_co… in on_entry() 386 … p.get_state<player_::Playing&>().get_state<player_::Playing::Song2&>().entry_counter == 1, in BOOST_AUTO_TEST_CASE() 402 … p.get_state<player_::Playing&>().get_state<player_::Playing::Song2&>().exit_counter == 1, in BOOST_AUTO_TEST_CASE() 412 … p.get_state<player_::Playing&>().get_state<player_::Playing::Song2&>().entry_counter == 2, in BOOST_AUTO_TEST_CASE()
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