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Searched refs:Song2 (Results 1 – 25 of 47) sorted by relevance

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/third_party/boost/libs/msm/doc/HTML/examples/
DSCComposite.cpp108 struct Song2;
113 typedef sc::transition< NextSong, Song2,
117 struct Song2 : sc::simple_state< Song2, Playing > struct
119 Song2() { /*std::cout << "entering Song2" << std::endl;*/ } // entry in Song2() function
120 ~Song2() { /*std::cout << "leaving Song2" << std::endl;*/ } // exit in ~Song2() argument
131 typedef sc::transition< PreviousSong, Song2,
DCompositeTutorialEuml.cpp56 BOOST_MSM_EUML_STATE(( Song2_Entry,Song2_Exit ),Song2)
64 Song2 == Song1 + next_song / start_next_song,
65 Song1 == Song2 + previous_song / start_prev_song,
66 Song3 == Song2 + next_song / start_next_song,
67 Song2 == Song3 + previous_song / start_prev_song,
DHistoryEuml.cpp54 BOOST_MSM_EUML_STATE(( Song2_Entry,Song2_Exit ),Song2)
61 Song2 == Song1 + next_song / start_next_song,
62 Song1 == Song2 + previous_song / start_prev_song,
63 Song3 == Song2 + next_song / start_next_song,
64 Song2 == Song3 + previous_song / start_prev_song
DEumlInternalDistributed.cpp67 BOOST_MSM_EUML_STATE(( Song2_Entry,Song2_Exit ),Song2)
73 Song2 == Song1 + next_song / start_next_song,
74 Song1 == Song2 + previous_song / start_prev_song,
75 Song3 == Song2 + next_song / start_next_song,
76 Song2 == Song3 + previous_song / start_prev_song
DMsmComposite.cpp78 struct Song2 : public msm::front::state<> {}; struct
92 … a_row < Song1 , NextSong , Song2 , &pl::start_next_song >,
93 … a_row < Song2 , PreviousSong, Song1 , &pl::start_prev_song >,
94 … a_row < Song2 , NextSong , Song3 , &pl::start_next_song >,
95 a_row < Song3 , PreviousSong, Song2 , &pl::start_prev_song >
DOrthogonalDeferredEuml2.cpp94 BOOST_MSM_EUML_STATE(( Song2_Entry,Song2_Exit ),Song2)
101 Song2 == Song1 + next_song / start_next_song,
102 Song1 == Song2 + previous_song / start_prev_song,
103 Song3 == Song2 + next_song / start_next_song,
104 Song2 == Song3 + previous_song / start_prev_song
DCompositeTutorialWithEumlTable.cpp99 static Song2_ Song2; member
106 Song2 == Song1 + next_song / start_next_song,
107 Song1 == Song2 + previous_song / start_prev_song,
108 Song3 == Song2 + next_song / start_next_song,
109 Song2 == Song3 + previous_song / start_prev_song
DOrthogonalDeferredEuml.cpp96 BOOST_MSM_EUML_STATE(( Song2_Entry,Song2_Exit ),Song2)
102 Song2 == Song1 + next_song / start_next_song,
103 Song1 == Song2 + previous_song / start_prev_song,
104 Song3 == Song2 + next_song / start_next_song,
105 Song2 == Song3 + previous_song / start_prev_song
/third_party/boost/libs/msm/doc/PDF/examples/
DSCComposite.cpp108 struct Song2;
113 typedef sc::transition< NextSong, Song2,
117 struct Song2 : sc::simple_state< Song2, Playing > struct
119 Song2() { /*std::cout << "entering Song2" << std::endl;*/ } // entry in Song2() argument
120 ~Song2() { /*std::cout << "leaving Song2" << std::endl;*/ } // exit in ~Song2() argument
131 typedef sc::transition< PreviousSong, Song2,
DHistoryEuml.cpp54 BOOST_MSM_EUML_STATE(( Song2_Entry,Song2_Exit ),Song2)
61 Song2 == Song1 + next_song / start_next_song,
62 Song1 == Song2 + previous_song / start_prev_song,
63 Song3 == Song2 + next_song / start_next_song,
64 Song2 == Song3 + previous_song / start_prev_song
DCompositeTutorialEuml.cpp56 BOOST_MSM_EUML_STATE(( Song2_Entry,Song2_Exit ),Song2)
64 Song2 == Song1 + next_song / start_next_song,
65 Song1 == Song2 + previous_song / start_prev_song,
66 Song3 == Song2 + next_song / start_next_song,
67 Song2 == Song3 + previous_song / start_prev_song,
DEumlInternalDistributed.cpp67 BOOST_MSM_EUML_STATE(( Song2_Entry,Song2_Exit ),Song2)
73 Song2 == Song1 + next_song / start_next_song,
74 Song1 == Song2 + previous_song / start_prev_song,
75 Song3 == Song2 + next_song / start_next_song,
76 Song2 == Song3 + previous_song / start_prev_song
DOrthogonalDeferredEuml2.cpp94 BOOST_MSM_EUML_STATE(( Song2_Entry,Song2_Exit ),Song2)
101 Song2 == Song1 + next_song / start_next_song,
102 Song1 == Song2 + previous_song / start_prev_song,
103 Song3 == Song2 + next_song / start_next_song,
104 Song2 == Song3 + previous_song / start_prev_song
DMsmComposite.cpp78 struct Song2 : public msm::front::state<> {}; struct
92 … a_row < Song1 , NextSong , Song2 , &pl::start_next_song >,
93 … a_row < Song2 , PreviousSong, Song1 , &pl::start_prev_song >,
94 … a_row < Song2 , NextSong , Song3 , &pl::start_next_song >,
95 a_row < Song3 , PreviousSong, Song2 , &pl::start_prev_song >
DCompositeTutorialWithEumlTable.cpp99 static Song2_ Song2; member
106 Song2 == Song1 + next_song / start_next_song,
107 Song1 == Song2 + previous_song / start_prev_song,
108 Song3 == Song2 + next_song / start_next_song,
109 Song2 == Song3 + previous_song / start_prev_song
DOrthogonalDeferredEuml.cpp96 BOOST_MSM_EUML_STATE(( Song2_Entry,Song2_Exit ),Song2)
102 Song2 == Song1 + next_song / start_next_song,
103 Song1 == Song2 + previous_song / start_prev_song,
104 Song3 == Song2 + next_song / start_next_song,
105 Song2 == Song3 + previous_song / start_prev_song
DCompositeTutorial.cpp95 struct Song2 : public msm::front::state<> struct
121 … a_row < Song1 , NextSong , Song2 , &pl::start_next_song >,
122 … a_row < Song2 , PreviousSong, Song1 , &pl::start_prev_song >,
123 … a_row < Song2 , NextSong , Song3 , &pl::start_next_song >,
124 … a_row < Song3 , PreviousSong, Song2 , &pl::start_prev_song >
/third_party/boost/libs/msm/test/
DHistory.cpp109 struct Song2 : public msm::front::state<> struct
140 … _row < Song1 , NextSong , Song2 >,
141 … row < Song2 , PreviousSong, Song1 , &pl::start_prev_song,&pl::start_prev_song_guard>,
142 … a_row < Song2 , NextSong , Song3 , &pl::start_next_song >,
143 … g_row < Song3 , PreviousSong, Song2 ,&pl::start_prev_song_guard>
231 …fsm.template get_state<player_::Playing&>().template get_state<player_::Playing::Song2&>().entry_c… in on_entry()
232 …fsm.template get_state<player_::Playing&>().template get_state<player_::Playing::Song2&>().exit_co… in on_entry()
283 … p.get_state<player_::Playing&>().get_state<player_::Playing::Song2&>().entry_counter == 1, in BOOST_AUTO_TEST_CASE()
299 … p.get_state<player_::Playing&>().get_state<player_::Playing::Song2&>().exit_counter == 1, in BOOST_AUTO_TEST_CASE()
309 … p.get_state<player_::Playing&>().get_state<player_::Playing::Song2&>().entry_counter == 2, in BOOST_AUTO_TEST_CASE()
[all …]
DCompositeMachine.cpp109 struct Song2 : public msm::front::state<> struct
140 … _row < Song1 , NextSong , Song2 >,
141 … row < Song2 , PreviousSong, Song1 , &pl::start_prev_song,&pl::start_prev_song_guard>,
142 … a_row < Song2 , NextSong , Song3 , &pl::start_next_song >,
143 … g_row < Song3 , PreviousSong, Song2 ,&pl::start_prev_song_guard>
231 …fsm.template get_state<player_::Playing&>().template get_state<player_::Playing::Song2&>().entry_c… in on_entry()
232 …fsm.template get_state<player_::Playing&>().template get_state<player_::Playing::Song2&>().exit_co… in on_entry()
283 … p.get_state<player_::Playing&>().get_state<player_::Playing::Song2&>().entry_counter == 1, in BOOST_AUTO_TEST_CASE()
299 … p.get_state<player_::Playing&>().get_state<player_::Playing::Song2&>().exit_counter == 1, in BOOST_AUTO_TEST_CASE()
309 … p.get_state<player_::Playing&>().get_state<player_::Playing::Song2&>().entry_counter == 2, in BOOST_AUTO_TEST_CASE()
DSerializeWithHistory.cpp115 struct Song2 : public msm::front::state<> struct
146 … _row < Song1 , NextSong , Song2 >,
147 … row < Song2 , PreviousSong, Song1 , &pl::start_prev_song,&pl::start_prev_song_guard>,
148 … a_row < Song2 , NextSong , Song3 , &pl::start_next_song >,
149 … g_row < Song3 , PreviousSong, Song2 ,&pl::start_prev_song_guard>
237 …fsm.template get_state<player_::Playing&>().template get_state<player_::Playing::Song2&>().entry_c… in on_entry()
238 …fsm.template get_state<player_::Playing&>().template get_state<player_::Playing::Song2&>().exit_co… in on_entry()
289 … p.get_state<player_::Playing&>().get_state<player_::Playing::Song2&>().entry_counter == 1, in BOOST_AUTO_TEST_CASE()
305 … p.get_state<player_::Playing&>().get_state<player_::Playing::Song2&>().exit_counter == 1, in BOOST_AUTO_TEST_CASE()
315 … p.get_state<player_::Playing&>().get_state<player_::Playing::Song2&>().entry_counter == 2, in BOOST_AUTO_TEST_CASE()
DCompositeEuml.cpp61 …++state_(entry_counter),++state_(exit_counter),attributes_ << entry_counter << exit_counter),Song2)
69Song2 == Song1 + next_song …
70 …Song1 == Song2 + previous_song [True_()] / ++fsm_(start_prev_song_guard_counter…
71 …Song3 == Song2 + next_song / ++fsm_(start_next_song_counter) …
72Song2 == Song3 + previous_song [True_()] / ++fsm_(start_prev_song_guard_counter…
204 …p.get_state<Playing_type&>().get_state<BOOST_MSM_EUML_STATE_NAME(Song2)&>().get_attribute(entry_co… in BOOST_AUTO_TEST_CASE()
220 …p.get_state<Playing_type&>().get_state<BOOST_MSM_EUML_STATE_NAME(Song2)&>().get_attribute(exit_cou… in BOOST_AUTO_TEST_CASE()
230 …p.get_state<Playing_type&>().get_state<BOOST_MSM_EUML_STATE_NAME(Song2)&>().get_attribute(entry_co… in BOOST_AUTO_TEST_CASE()
DOrthogonalDeferred.cpp137 struct Song2 : public msm::front::state<> struct
168 … _row < Song1 , NextSong , Song2 >,
169 … row < Song2 , PreviousSong, Song1 , &pl::start_prev_song,&pl::start_prev_song_guard>,
170 … a_row < Song2 , NextSong , Song3 , &pl::start_next_song >,
171 … g_row < Song3 , PreviousSong, Song2 ,&pl::start_prev_song_guard>
296 …fsm.template get_state<player_::Playing&>().template get_state<player_::Playing::Song2&>().entry_c… in on_entry()
297 …fsm.template get_state<player_::Playing&>().template get_state<player_::Playing::Song2&>().exit_co… in on_entry()
363 … p.get_state<player_::Playing&>().get_state<player_::Playing::Song2&>().entry_counter == 1, in BOOST_AUTO_TEST_CASE()
379 … p.get_state<player_::Playing&>().get_state<player_::Playing::Song2&>().exit_counter == 1, in BOOST_AUTO_TEST_CASE()
389 … p.get_state<player_::Playing&>().get_state<player_::Playing::Song2&>().entry_counter == 2, in BOOST_AUTO_TEST_CASE()
DOrthogonalDeferred2.cpp142 struct Song2 : public msm::front::state<> struct
173 … _row < Song1 , NextSong , Song2 >,
174 … row < Song2 , PreviousSong, Song1 , &pl::start_prev_song,&pl::start_prev_song_guard>,
175 … a_row < Song2 , NextSong , Song3 , &pl::start_next_song >,
176 … g_row < Song3 , PreviousSong, Song2 ,&pl::start_prev_song_guard>
303 …fsm.template get_state<player_::Playing&>().template get_state<player_::Playing::Song2&>().entry_c… in on_entry()
304 …fsm.template get_state<player_::Playing&>().template get_state<player_::Playing::Song2&>().exit_co… in on_entry()
370 … p.get_state<player_::Playing&>().get_state<player_::Playing::Song2&>().entry_counter == 1, in BOOST_AUTO_TEST_CASE()
386 … p.get_state<player_::Playing&>().get_state<player_::Playing::Song2&>().exit_counter == 1, in BOOST_AUTO_TEST_CASE()
396 … p.get_state<player_::Playing&>().get_state<player_::Playing::Song2&>().entry_counter == 2, in BOOST_AUTO_TEST_CASE()
DOrthogonalDeferredEuml.cpp75 …++state_(entry_counter),++state_(exit_counter),attributes_ << entry_counter << exit_counter),Song2)
81Song2 == Song1 + next_song …
82 …Song1 == Song2 + previous_song [True_()] / ++fsm_(start_prev_song_guard_counter…
83 …Song3 == Song2 + next_song / ++fsm_(start_next_song_counter) …
84Song2 == Song3 + previous_song [True_()] / ++fsm_(start_prev_song_guard_counter)
212 …p.get_state<Playing_type&>().get_state<BOOST_MSM_EUML_STATE_NAME(Song2)&>().get_attribute(entry_co… in BOOST_AUTO_TEST_CASE()
228 …p.get_state<Playing_type&>().get_state<BOOST_MSM_EUML_STATE_NAME(Song2)&>().get_attribute(exit_cou… in BOOST_AUTO_TEST_CASE()
238 …p.get_state<Playing_type&>().get_state<BOOST_MSM_EUML_STATE_NAME(Song2)&>().get_attribute(entry_co… in BOOST_AUTO_TEST_CASE()
DOrthogonalDeferred3.cpp142 struct Song2 : public msm::front::state<> struct
173 … _row < Song1 , NextSong , Song2 >,
174 … row < Song2 , PreviousSong, Song1 , &pl::start_prev_song,&pl::start_prev_song_guard>,
175 … a_row < Song2 , NextSong , Song3 , &pl::start_next_song >,
176 … g_row < Song3 , PreviousSong, Song2 ,&pl::start_prev_song_guard>
322 …fsm.template get_state<player_::Playing&>().template get_state<player_::Playing::Song2&>().entry_c… in on_entry()
323 …fsm.template get_state<player_::Playing&>().template get_state<player_::Playing::Song2&>().exit_co… in on_entry()
386 … p.get_state<player_::Playing&>().get_state<player_::Playing::Song2&>().entry_counter == 1, in BOOST_AUTO_TEST_CASE()
402 … p.get_state<player_::Playing&>().get_state<player_::Playing::Song2&>().exit_counter == 1, in BOOST_AUTO_TEST_CASE()
412 … p.get_state<player_::Playing&>().get_state<player_::Playing::Song2&>().entry_counter == 2, in BOOST_AUTO_TEST_CASE()

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