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Searched refs:SubroutineUniformRemapTable (Results 1 – 7 of 7) sorted by relevance

/third_party/mesa3d/src/compiler/glsl/
Dlinker_util.cpp264 if (p->sh.SubroutineUniformRemapTable[j] == INACTIVE_UNIFORM_EXPLICIT_LOCATION) in link_util_calculate_subroutine_compat()
267 struct gl_uniform_storage *uni = p->sh.SubroutineUniformRemapTable[j]; in link_util_calculate_subroutine_compat()
Dlink_uniforms.cpp1544 assert(p->sh.SubroutineUniformRemapTable[element_loc] == in link_setup_uniform_remap_tables()
1546 p->sh.SubroutineUniformRemapTable[element_loc] = in link_setup_uniform_remap_tables()
1572 p->sh.SubroutineUniformRemapTable = in link_setup_uniform_remap_tables()
1574 p->sh.SubroutineUniformRemapTable, in link_setup_uniform_remap_tables()
1579 p->sh.SubroutineUniformRemapTable[p->sh.NumSubroutineUniformRemapTable + k] = in link_setup_uniform_remap_tables()
Dgl_nir_link_uniforms.c334 p->sh.SubroutineUniformRemapTable[element_loc] = in nir_setup_uniform_remap_tables()
367 p->sh.SubroutineUniformRemapTable = in nir_setup_uniform_remap_tables()
369 p->sh.SubroutineUniformRemapTable, in nir_setup_uniform_remap_tables()
374 p->sh.SubroutineUniformRemapTable[p->sh.NumSubroutineUniformRemapTable + k] = in nir_setup_uniform_remap_tables()
Dlinker.cpp3527 p->sh.SubroutineUniformRemapTable = in reserve_subroutine_explicit_locations()
3528 reralloc(p, p->sh.SubroutineUniformRemapTable, in reserve_subroutine_explicit_locations()
3532 if (!p->sh.SubroutineUniformRemapTable) { in reserve_subroutine_explicit_locations()
3539 p->sh.SubroutineUniformRemapTable[i] = NULL; in reserve_subroutine_explicit_locations()
3548 if (p->sh.SubroutineUniformRemapTable[loc] == INACTIVE_UNIFORM_EXPLICIT_LOCATION) { in reserve_subroutine_explicit_locations()
3565 p->sh.SubroutineUniformRemapTable[loc] = INACTIVE_UNIFORM_EXPLICIT_LOCATION; in reserve_subroutine_explicit_locations()
Dserialize.cpp630 sh->Program->sh.SubroutineUniformRemapTable); in write_uniform_remap_tables()
684 glprog->sh.SubroutineUniformRemapTable = in read_uniform_remap_tables()
/third_party/mesa3d/src/mesa/main/
Dshaderapi.c3087 struct gl_uniform_storage *uni = p->sh.SubroutineUniformRemapTable[i]; in _mesa_UniformSubroutinesuiv()
3816 struct gl_uniform_storage *uni = p->sh.SubroutineUniformRemapTable[i]; in _mesa_shader_write_subroutine_index()
3859 struct gl_uniform_storage *uni = p->sh.SubroutineUniformRemapTable[i]; in _mesa_program_init_subroutine_defaults()
Dmtypes.h2203 struct gl_uniform_storage **SubroutineUniformRemapTable; member