Searched refs:SubroutineUniformRemapTable (Results 1 – 7 of 7) sorted by relevance
264 if (p->sh.SubroutineUniformRemapTable[j] == INACTIVE_UNIFORM_EXPLICIT_LOCATION) in link_util_calculate_subroutine_compat()267 struct gl_uniform_storage *uni = p->sh.SubroutineUniformRemapTable[j]; in link_util_calculate_subroutine_compat()
1544 assert(p->sh.SubroutineUniformRemapTable[element_loc] == in link_setup_uniform_remap_tables()1546 p->sh.SubroutineUniformRemapTable[element_loc] = in link_setup_uniform_remap_tables()1572 p->sh.SubroutineUniformRemapTable = in link_setup_uniform_remap_tables()1574 p->sh.SubroutineUniformRemapTable, in link_setup_uniform_remap_tables()1579 p->sh.SubroutineUniformRemapTable[p->sh.NumSubroutineUniformRemapTable + k] = in link_setup_uniform_remap_tables()
334 p->sh.SubroutineUniformRemapTable[element_loc] = in nir_setup_uniform_remap_tables()367 p->sh.SubroutineUniformRemapTable = in nir_setup_uniform_remap_tables()369 p->sh.SubroutineUniformRemapTable, in nir_setup_uniform_remap_tables()374 p->sh.SubroutineUniformRemapTable[p->sh.NumSubroutineUniformRemapTable + k] = in nir_setup_uniform_remap_tables()
3527 p->sh.SubroutineUniformRemapTable = in reserve_subroutine_explicit_locations()3528 reralloc(p, p->sh.SubroutineUniformRemapTable, in reserve_subroutine_explicit_locations()3532 if (!p->sh.SubroutineUniformRemapTable) { in reserve_subroutine_explicit_locations()3539 p->sh.SubroutineUniformRemapTable[i] = NULL; in reserve_subroutine_explicit_locations()3548 if (p->sh.SubroutineUniformRemapTable[loc] == INACTIVE_UNIFORM_EXPLICIT_LOCATION) { in reserve_subroutine_explicit_locations()3565 p->sh.SubroutineUniformRemapTable[loc] = INACTIVE_UNIFORM_EXPLICIT_LOCATION; in reserve_subroutine_explicit_locations()
630 sh->Program->sh.SubroutineUniformRemapTable); in write_uniform_remap_tables()684 glprog->sh.SubroutineUniformRemapTable = in read_uniform_remap_tables()
3087 struct gl_uniform_storage *uni = p->sh.SubroutineUniformRemapTable[i]; in _mesa_UniformSubroutinesuiv()3816 struct gl_uniform_storage *uni = p->sh.SubroutineUniformRemapTable[i]; in _mesa_shader_write_subroutine_index()3859 struct gl_uniform_storage *uni = p->sh.SubroutineUniformRemapTable[i]; in _mesa_program_init_subroutine_defaults()
2203 struct gl_uniform_storage **SubroutineUniformRemapTable; member