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Searched refs:SyncToCpu (Results 1 – 8 of 8) sorted by relevance

/third_party/skia/experimental/graphite/src/
DGpu.cpp35 this->checkForFinishedWork(SyncToCpu::kYes); in ~Gpu()
55 void Gpu::checkForFinishedWork(SyncToCpu sync) { in checkForFinishedWork()
56 if (sync == SyncToCpu::kYes) { in checkForFinishedWork()
78 SkASSERT(sync == SyncToCpu::kNo || fOutstandingSubmissions.empty()); in checkForFinishedWork()
DGpu.h36 void checkForFinishedWork(SyncToCpu);
DContext.cpp46 void Context::submit(SyncToCpu syncToCpu) { in submit()
DDevice.cpp131 context->submit(SyncToCpu::kYes); in onReadPixels()
/third_party/skia/experimental/graphite/include/
DContext.h62 void submit(SyncToCpu = SyncToCpu::kNo);
DGraphiteTypes.h19 enum class SyncToCpu : bool { enum
/third_party/skia/tests/graphite/
DCommandBufferTest.cpp189 gpu->checkForFinishedWork(skgpu::SyncToCpu::kYes); in DEF_GRAPHITE_TEST_FOR_CONTEXTS()
/third_party/skia/dm/
DDMSrcSink.cpp2190 context->submit(skgpu::SyncToCpu::kYes); in draw()