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Searched refs:TIMESTAMP_NOT_READY (Results 1 – 2 of 2) sorted by relevance

/third_party/mesa3d/src/amd/vulkan/
Dradv_query.c39 #define TIMESTAMP_NOT_READY UINT64_MAX macro
574 nir_i2b(&b, nir_ine(&b, timestamp, nir_imm_int64(&b, TIMESTAMP_NOT_READY))); in build_timestamp_query_shader()
1019 } while (value == TIMESTAMP_NOT_READY && (flags & VK_QUERY_RESULT_WAIT_BIT)); in radv_GetQueryPoolResults()
1021 available = value != TIMESTAMP_NOT_READY; in radv_GetQueryPoolResults()
1293 TIMESTAMP_NOT_READY >> 32, 0xffffffff); in radv_CmdCopyQueryPoolResults()
1335 return (uint32_t)TIMESTAMP_NOT_READY; in query_clear_value()
/third_party/mesa3d/docs/relnotes/
D20.2.0.rst3664 - radv: Explicitly cast TIMESTAMP_NOT_READY value to uin32_t where needed.