Searched refs:TRANSFORM_POINT (Results 1 – 4 of 4) sorted by relevance
/third_party/mesa3d/src/mesa/math/ |
D | m_matrix.h | 177 #define TRANSFORM_POINT( Q, M, P ) \ macro
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D | m_debug_xform.c | 145 TRANSFORM_POINT( d[i], m, s ); in ref_transform()
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/third_party/mesa3d/src/mesa/main/ |
D | rastpos.c | 412 TRANSFORM_POINT( eye, ctx->ModelviewMatrixStack.Top->m, vObj ); in _mesa_RasterPos() 414 TRANSFORM_POINT( clip, ctx->ProjectionMatrixStack.Top->m, eye ); in _mesa_RasterPos() 513 TRANSFORM_POINT(ctx->Current.RasterTexCoords[u], in _mesa_RasterPos()
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D | light.c | 289 TRANSFORM_POINT(temp, ctx->ModelviewMatrixStack.Top->m, params); in _mesa_Lightfv() 1054 TRANSFORM_POINT( light->_Position, ctx->ModelviewMatrixStack.Top->inv, in compute_light_positions()
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