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Searched refs:TRANSPARENCY_NONE (Results 1 – 8 of 8) sorted by relevance

/third_party/skia/third_party/externals/swiftshader/src/Renderer/
DContext.cpp44 TransparencyAntialiasing transparencyAntialiasing = TRANSPARENCY_NONE;
522 if(transparencyAntialiasing != TRANSPARENCY_NONE) return true; in alphaTestActive()
DContext.hpp274 TRANSPARENCY_NONE, enumerator
DPixelProcessor.hpp128 return (alphaCompareMode != ALPHA_ALWAYS) || (transparencyAntialiasing != TRANSPARENCY_NONE); in alphaTestActive()
DPixelProcessor.cpp985 …cyAntialiasing = context->getMultiSampleCount() > 1 ? transparencyAntialiasing : TRANSPARENCY_NONE; in update()
DRenderer.cpp2933 case 0: transparencyAntialiasing = TRANSPARENCY_NONE; break; in updateConfiguration()
2935 default: transparencyAntialiasing = TRANSPARENCY_NONE; break; in updateConfiguration()
/third_party/skia/third_party/externals/swiftshader/src/Shader/
DPixelProgram.cpp617 if(state.transparencyAntialiasing == TRANSPARENCY_NONE) in alphaTest()
DPixelPipeline.cpp275 if(state.transparencyAntialiasing == TRANSPARENCY_NONE) in alphaTest()
/third_party/skia/third_party/externals/swiftshader/src/OpenGL/libGLESv2/
DContext.cpp3014 device->setTransparencyAntialiasing(sw::TRANSPARENCY_NONE); in applyState()