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Searched refs:TU_DYNAMIC_STATE_COUNT (Results 1 – 2 of 2) sorted by relevance

/third_party/mesa3d/src/freedreno/vulkan/
Dtu_private.h520 TU_DYNAMIC_STATE_COUNT, enumerator
522 TU_DYNAMIC_STATE_PRIMITIVE_TOPOLOGY = TU_DYNAMIC_STATE_COUNT,
551 TU_DRAW_STATE_COUNT = TU_DRAW_STATE_DYNAMIC + TU_DYNAMIC_STATE_COUNT,
984 struct tu_draw_state dynamic_state[TU_DYNAMIC_STATE_COUNT];
1205 struct tu_draw_state dynamic_state[TU_DYNAMIC_STATE_COUNT];
Dtu_cmd_buffer.c2196 uint32_t mask = ~pipeline->dynamic_state_mask & BITFIELD_MASK(TU_DYNAMIC_STATE_COUNT); in tu_CmdBindPipeline()