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Searched refs:TU_DYNAMIC_STATE_RB_DEPTH_CNTL (Results 1 – 3 of 3) sorted by relevance

/third_party/mesa3d/src/freedreno/vulkan/
Dtu_pipeline.c2537 pipeline->dynamic_state_mask |= BIT(TU_DYNAMIC_STATE_RB_DEPTH_CNTL); in tu_pipeline_builder_parse_dynamic()
2541 pipeline->dynamic_state_mask |= BIT(TU_DYNAMIC_STATE_RB_DEPTH_CNTL); in tu_pipeline_builder_parse_dynamic()
2545 pipeline->dynamic_state_mask |= BIT(TU_DYNAMIC_STATE_RB_DEPTH_CNTL); in tu_pipeline_builder_parse_dynamic()
2550 pipeline->dynamic_state_mask |= BIT(TU_DYNAMIC_STATE_RB_DEPTH_CNTL); in tu_pipeline_builder_parse_dynamic()
2896 if (pipeline->dynamic_state_mask & BIT(TU_DYNAMIC_STATE_RB_DEPTH_CNTL)) in tu_pipeline_builder_parse_depth_stencil()
2922 if (tu_pipeline_static_state(pipeline, &cs, TU_DYNAMIC_STATE_RB_DEPTH_CNTL, 2)) { in tu_pipeline_builder_parse_depth_stencil()
Dtu_private.h516 TU_DYNAMIC_STATE_RB_DEPTH_CNTL, enumerator
Dtu_cmd_buffer.c3908 struct tu_cs cs = tu_cmd_dynamic_state(cmd, TU_DYNAMIC_STATE_RB_DEPTH_CNTL, 2); in tu6_draw_common()