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Searched refs:TYPE_FRAGMENT (Results 1 – 15 of 15) sorted by relevance

/third_party/vk-gl-cts/framework/randomshaders/
DrsgVariable.cpp72 if (state.getShader().getType() == Shader::TYPE_FRAGMENT) in tokenizeDeclaration()
82 case Shader::TYPE_FRAGMENT: str << Token::VARYING << Token::MEDIUM_PRECISION; break; in tokenizeDeclaration()
DrsgTest.cpp51 rsg::Shader fragmentShader(rsg::Shader::TYPE_FRAGMENT); in runTest()
DrsgShader.hpp86 TYPE_FRAGMENT, enumerator
DrsgShaderGenerator.cpp202 if (shader.getType() == Shader::TYPE_FRAGMENT) in generate()
244 DE_ASSERT(shader.getType() == Shader::TYPE_FRAGMENT); in generate()
DrsgShader.cpp96 if (state.getShader().getType() == Shader::TYPE_FRAGMENT) in tokenize()
/third_party/vk-gl-cts/modules/gles3/stress/
Des3sSpecialFloatTests.cpp531 TYPE_FRAGMENT, enumerator
798 TYPE_FRAGMENT, enumerator
1001 TYPE_FRAGMENT, enumerator
1255 if (m_type == TYPE_FRAGMENT) in genVertexSource()
1339 TYPE_FRAGMENT, enumerator
1573 if (m_type == TYPE_FRAGMENT) in genVertexSource()
2110 …values in a buffer", VertexAttributeCase::STORAGE_BUFFER, VertexAttributeCase::TYPE_FRAGMENT)); in init()
2111 … in a client storage", VertexAttributeCase::STORAGE_CLIENT, VertexAttributeCase::TYPE_FRAGMENT)); in init()
2112 …ormCase (m_context, "uniform", "special uniform values", UniformCase::TYPE_FRAGMENT)); in init()
2113 …re", "texture with special floating point values", TextureCase::TYPE_FRAGMENT, TextureCase::… in init()
[all …]
/third_party/vk-gl-cts/modules/gles2/stress/
Des2sSpecialFloatTests.cpp519 TYPE_FRAGMENT, enumerator
783 TYPE_FRAGMENT, enumerator
976 TYPE_FRAGMENT, enumerator
1218 if (m_type == TYPE_FRAGMENT) in genVertexSource()
1735 …values in a buffer", VertexAttributeCase::STORAGE_BUFFER, VertexAttributeCase::TYPE_FRAGMENT)); in init()
1736 … in a client storage", VertexAttributeCase::STORAGE_CLIENT, VertexAttributeCase::TYPE_FRAGMENT)); in init()
1737 …ormCase (m_context, "uniform", "special uniform values", UniformCase::TYPE_FRAGMENT)); in init()
1738 …ler_tex_coord", "special texture coords", TextureSamplerCase::TYPE_FRAGMENT, TextureSample… in init()
1739 …d_cube", "special texture coords to cubemap", TextureSamplerCase::TYPE_FRAGMENT, TextureSample… in init()
1740 … "sampler_lod", "special texture lod", TextureSamplerCase::TYPE_FRAGMENT, TextureSample… in init()
/third_party/mesa3d/src/gallium/drivers/nouveau/codegen/
Dnv50_ir_from_nir.cpp1030 case Program::TYPE_FRAGMENT: in assignSlots()
1086 case Program::TYPE_FRAGMENT: in assignSlots()
1305 case Program::TYPE_FRAGMENT: in parseNIR()
1373 case Program::TYPE_FRAGMENT: { in visit()
1656 case Program::TYPE_FRAGMENT: { in visit()
1688 if (prog->getType() == Program::TYPE_FRAGMENT && in visit()
1729 if (prog->getType() == Program::TYPE_FRAGMENT) { in visit()
1751 if (prog->getType() == Program::TYPE_FRAGMENT) { in visit()
3035 if (target.isMS() || (op == OP_TEX && prog->getType() != Program::TYPE_FRAGMENT)) in visit()
Dnv50_ir_from_tgsi.cpp1991 assert(prog->getType() == Program::TYPE_FRAGMENT); in getArrayForFile()
2049 if (prog->getType() == Program::TYPE_FRAGMENT) { in fetchSrc()
2113 (f == TGSI_FILE_OUTPUT && prog->getType() != Program::TYPE_FRAGMENT)) in acquireDst()
2161 if (f == TGSI_FILE_OUTPUT && prog->getType() != Program::TYPE_FRAGMENT) { in storeDst()
2395 if (prog->getType() != Program::TYPE_FRAGMENT && in handleTEX()
3767 if (prog->getType() == Program::TYPE_FRAGMENT) in handleInstruction()
4368 case Program::TYPE_FRAGMENT: { in run()
Dnv50_ir_lowering_nv50.cpp726 if (prog->getType() > Program::TYPE_FRAGMENT) in loadTexMsInfo()
1284 assert(prog->getType() == Program::TYPE_FRAGMENT); in handleRDSV()
1386 if (prog->getType() == Program::TYPE_FRAGMENT) { in handleEXPORT()
Dnv50_ir.h1326 TYPE_FRAGMENT, enumerator
Dnv50_ir_lowering_nvc0.cpp2808 assert(prog->getType() != Program::TYPE_FRAGMENT); // INTERP in handleLDST()
2970 assert(prog->getType() == Program::TYPE_FRAGMENT); in handleRDSV()
3081 if (prog->getType() == Program::TYPE_FRAGMENT) { in handleRDSV()
3165 if (prog->getType() == Program::TYPE_FRAGMENT) { in handleEXPORT()
Dnv50_ir_emit_nv50.cpp2180 if (sf != FILE_SHADER_INPUT || progType != Program::TYPE_FRAGMENT) in getMinEncodingSize()
/third_party/vk-gl-cts/modules/glshared/
DglsRandomShaderCase.cpp125 , m_fragmentShader (rsg::Shader::TYPE_FRAGMENT) in RandomShaderCase()
DglsFragOpInteractionCase.cpp443 , m_fragmentShader (rsg::Shader::TYPE_FRAGMENT) in FragOpInteractionCase()