Searched refs:TextureBufferOperations (Results 1 – 2 of 2) sorted by relevance
251 class TextureBufferOperations : public TestCaseBase class255 TextureBufferOperations(Context& context, const ExtParameters& extParams, const char* name,258 virtual ~TextureBufferOperations() in ~TextureBufferOperations()313 class TextureBufferOperationsViaBufferObjectLoad : public TextureBufferOperations330 class TextureBufferOperationsViaCPUWrites : public TextureBufferOperations347 class TextureBufferOperationsViaFrambufferReadBack : public TextureBufferOperations379 class TextureBufferOperationsViaTransformFeedback : public TextureBufferOperations409 class TextureBufferOperationsViaImageStore : public TextureBufferOperations438 class TextureBufferOperationsViaSSBOWrites : public TextureBufferOperations
42 const glw::GLuint TextureBufferOperations::m_n_vector_components = 4;50 TextureBufferOperations::TextureBufferOperations(Context& context, const ExtParameters& extParams, … in TextureBufferOperations() function in glcts::TextureBufferOperations76 void TextureBufferOperations::initTest(void) in initTest()124 void TextureBufferOperations::initFirstPhase(void) in initFirstPhase()160 std::string TextureBufferOperations::getComputeShaderCode() const in getComputeShaderCode()189 void TextureBufferOperations::initSecondPhase(void) in initSecondPhase()278 std::string TextureBufferOperations::getFragmentShaderCode() const in getFragmentShaderCode()306 std::string TextureBufferOperations::getVertexShaderCode() const in getVertexShaderCode()338 tcu::TestNode::IterateResult TextureBufferOperations::iterate(void) in iterate()381 void TextureBufferOperations::iterateFirstPhase(glw::GLint* result, glw::GLuint size) in iterateFirstPhase()[all …]