/third_party/vk-gl-cts/external/openglcts/modules/gl/ |
D | gl4cDirectStateAccessTests.cpp | 161 addChild(new Textures::CreationTest(m_context)); in init() 163 addChild(new Textures::BufferTest<glw::GLbyte, 1, false>(m_context, "textures_buffer_r8i")); in init() 164 addChild(new Textures::BufferTest<glw::GLbyte, 2, false>(m_context, "textures_buffer_rg8i")); in init() 165 addChild(new Textures::BufferTest<glw::GLbyte, 4, false>(m_context, "textures_buffer_rgba8i")); in init() 167 addChild(new Textures::BufferTest<glw::GLubyte, 1, false>(m_context, "textures_buffer_r8ui")); in init() 168 addChild(new Textures::BufferTest<glw::GLubyte, 2, false>(m_context, "textures_buffer_rg8ui")); in init() 169 addChild(new Textures::BufferTest<glw::GLubyte, 4, false>(m_context, "textures_buffer_rgba8ui")); in init() 170 addChild(new Textures::BufferTest<glw::GLubyte, 1, true>(m_context, "textures_buffer_r8ui_unorm")); in init() 171 …addChild(new Textures::BufferTest<glw::GLubyte, 2, true>(m_context, "textures_buffer_rg8ui_unorm")… in init() 172 …addChild(new Textures::BufferTest<glw::GLubyte, 4, true>(m_context, "textures_buffer_rgba8ui_unorm… in init() [all …]
|
/third_party/openGLES/extensions/EXT/ |
D | EXT_texture_mirror_clamp_to_edge.txt | 76 (Textures and Samplers) 127 Update Table 21.10 (Textures - state per texture object) 134 Update Table 21.12 (Textures - state per sampler object)
|
D | EXT_texture_sRGB_RG8.txt | 69 Additions to Chapter 8 of the OpenGL ES 3.1 Specification (Textures and 94 (Textures and Samplers)
|
/third_party/skia/third_party/externals/opengl-registry/extensions/EXT/ |
D | EXT_texture_mirror_clamp_to_edge.txt | 76 (Textures and Samplers) 127 Update Table 21.10 (Textures - state per texture object) 134 Update Table 21.12 (Textures - state per sampler object)
|
/third_party/skia/third_party/externals/angle2/extensions/ |
D | ANGLE_robust_resource_initialization.txt | 87 Additions to Chapter 8 of the OpenGL ES 3.1 Specification (Textures and 109 "Multisample Textures": 180 (add to Table 20.9: Textures (state per texture object)) 188 (add to Table 20.10 Textures (state per texture image))
|
D | ANGLE_depth_texture.txt | 164 Textures with a base internal format of DEPTH_COMPONENT or 169 Textures with a base internal format of DEPTH_COMPONENT or 173 Textures with a base internal format of DEPTH_COMPONENT or DEPTH_STENCIL_OES 175 Textures with other base internal formats require RGBA component data. The 181 Textures with a base internal format of DEPTH_COMPONENT or 217 "3.7.8-1/2 Depth/Stencil Textures 299 Textures with the above <internalformats> only support one level of
|
/third_party/skia/third_party/externals/opengl-registry/extensions/OES/ |
D | OES_depth_texture_cube_map.txt | 78 "Textures with a base internal format of DEPTH_COMPONENT are supported 85 "Textures with a base internal format of DEPTH_COMPONENT or DEPTH_STENCIL_OES
|
D | OES_texture_storage_multisample_2d_array.txt | 91 Additions to Chapter 8 of the OpenGL ES 3.1 Specification (Textures and 99 Textures in GL are represented by ... The default texture object is 120 Modify the introduction of section 8.8 "Multisample Textures": 254 (add to table 20.8, Textures (selector, state per texture unit) p. 365)
|
D | OES_depth_texture.txt | 134 Textures with <format> and <internalFormat> values of DEPTH_COMPONENT 148 Textures with a base internal format of DEPTH_COMPONENT are supported 157 Textures of <format> = DEPTH_COMPONENT are depth renderable.
|
/third_party/openGLES/extensions/ANGLE/ |
D | ANGLE_depth_texture.txt | 164 Textures with a base internal format of DEPTH_COMPONENT or 169 Textures with a base internal format of DEPTH_COMPONENT or 173 Textures with a base internal format of DEPTH_COMPONENT or DEPTH_STENCIL_OES 175 Textures with other base internal formats require RGBA component data. The 181 Textures with a base internal format of DEPTH_COMPONENT or 217 "3.7.8-1/2 Depth/Stencil Textures 299 Textures with the above <internalformats> only support one level of
|
/third_party/skia/third_party/externals/opengl-registry/extensions/ANGLE/ |
D | ANGLE_depth_texture.txt | 162 Textures with a base internal format of DEPTH_COMPONENT or 167 Textures with a base internal format of DEPTH_COMPONENT or 171 Textures with a base internal format of DEPTH_COMPONENT or DEPTH_STENCIL_OES 173 Textures with other base internal formats require RGBA component data. The 179 Textures with a base internal format of DEPTH_COMPONENT or 215 "3.7.8-1/2 Depth/Stencil Textures 298 Textures with the above <internalformats> only support one level of
|
/third_party/flutter/skia/third_party/externals/angle2/extensions/ |
D | ANGLE_depth_texture.txt | 164 Textures with a base internal format of DEPTH_COMPONENT or 169 Textures with a base internal format of DEPTH_COMPONENT or 173 Textures with a base internal format of DEPTH_COMPONENT or DEPTH_STENCIL_OES 175 Textures with other base internal formats require RGBA component data. The 181 Textures with a base internal format of DEPTH_COMPONENT or 217 "3.7.8-1/2 Depth/Stencil Textures 299 Textures with the above <internalformats> only support one level of
|
D | ANGLE_robust_resource_initialization.txt | 73 Additions to Chapter 8 of the OpenGL ES 3.1 Specification (Textures and 93 "Multisample Textures":
|
/third_party/skia/third_party/externals/opengl-registry/extensions/ARB/ |
D | ARB_texture_mirror_clamp_to_edge.txt | 79 (Textures and Samplers) 146 Update Table 23.14 (Textures - state per texture object) 153 Update Table 23.18 (Textures - state per sampler object)
|
D | ARB_seamless_cubemap_per_texture.txt | 86 Additions to Chapter 8 of the OpenGL Core Profile Specification (Textures and 115 Append the following to Table 23.14, Textures (state per texture object): 122 Append the following to Table 23.18, Textures (State per Sampler Object):
|
D | ARB_texture_stencil8.txt | 68 (Textures and Samplers) 79 "Textures with a base internal format of DEPTH_COMPONENT, DEPTH_STENCIL, 156 the DEPTH_STENCIL_TEXTURE_MODE to STENCIL_COMPONENT. Textures with a
|
/third_party/openGLES/extensions/OES/ |
D | OES_depth_texture_cube_map.txt | 88 "Textures with a base internal format of DEPTH_COMPONENT are supported 95 "Textures with a base internal format of DEPTH_COMPONENT or DEPTH_STENCIL_OES
|
D | OES_texture_storage_multisample_2d_array.txt | 106 Additions to Chapter 8 of the OpenGL ES 3.1 Specification (Textures and 114 Textures in GL are represented by ... The default texture object is 135 Modify the introduction of section 8.8 "Multisample Textures": 269 (add to table 20.8, Textures (selector, state per texture unit) p. 365)
|
/third_party/openGLES/extensions/ARB/ |
D | ARB_texture_mirror_clamp_to_edge.txt | 89 (Textures and Samplers) 156 Update Table 23.14 (Textures - state per texture object) 163 Update Table 23.18 (Textures - state per sampler object)
|
D | ARB_seamless_cubemap_per_texture.txt | 96 Additions to Chapter 8 of the OpenGL Core Profile Specification (Textures and 125 Append the following to Table 23.14, Textures (state per texture object): 132 Append the following to Table 23.18, Textures (State per Sampler Object):
|
/third_party/openGLES/extensions/ARM/ |
D | ARM_texture_unnormalized_coordinates.txt | 68 Additions to Chapter 8 of the OpenGL ES 3.2 Specification (Textures and Samplers) 112 Modify Table 21.12: Textures (state per sampler object)
|
/third_party/skia/third_party/externals/angle2/src/tests/gl_tests/ |
D | BindGeneratesResourceTest.cpp | 82 TEST_P(BindGeneratesResourceTest, Textures) in TEST_P() argument
|
/third_party/flutter/skia/third_party/externals/angle2/src/tests/gl_tests/ |
D | BindGeneratesResourceTest.cpp | 82 TEST_P(BindGeneratesResourceTest, Textures) in TEST_P() argument
|
/third_party/openGLES/extensions/NV/ |
D | NV_EGL_stream_consumer_external.txt | 116 - For OpenGL ES 2.0 add a new section: "3.7.14 External Textures," 120 this addition (use section "3.7.14 External Textures," from that 123 section "3.7.14 External Textures" from 126 "3.7.14 External Textures 217 the previously described "3.7.14 External Textures" section: 219 "3.7.14.1 External Textures as Stream Consumers 527 - Add to "Table 6.13 Textures (state per texture unit and binding point)" 540 - Add to "Table 6.14 Textures (state per texture object)" 551 - Add to "Table 6.7 Textures (state per texture unit and binding point)" 560 - Add to "Table 6.8 Textures (state per texture object)"
|
/third_party/skia/third_party/externals/opengl-registry/extensions/NV/ |
D | NV_EGL_stream_consumer_external.txt | 116 - For OpenGL ES 2.0 add a new section: "3.7.14 External Textures," 120 this addition (use section "3.7.14 External Textures," from that 123 section "3.7.14 External Textures" from 126 "3.7.14 External Textures 217 the previously described "3.7.14 External Textures" section: 219 "3.7.14.1 External Textures as Stream Consumers 527 - Add to "Table 6.13 Textures (state per texture unit and binding point)" 540 - Add to "Table 6.14 Textures (state per texture object)" 551 - Add to "Table 6.7 Textures (state per texture unit and binding point)" 560 - Add to "Table 6.8 Textures (state per texture object)"
|