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Searched refs:UNKNOWN_RESOURCE_STATE (Results 1 – 2 of 2) sorted by relevance

/third_party/mesa3d/src/microsoft/resource_state_manager/
DD3D12ResourceState.cpp40 if (m_spSubresourceStates[SubresourceIndex] == UNKNOWN_RESOURCE_STATE || in UpdateSubresourceState()
41 state == UNKNOWN_RESOURCE_STATE || in UpdateSubresourceState()
78 SetResourceState(UNKNOWN_RESOURCE_STATE); in Reset()
271 if (after == UNKNOWN_RESOURCE_STATE) in ProcessTransitioningResource()
289 DestinationState.SetResourceState(UNKNOWN_RESOURCE_STATE); in ProcessTransitioningResource()
DD3D12ResourceState.h41 #define UNKNOWN_RESOURCE_STATE (D3D12_RESOURCE_STATES)0x8000u macro