Searched refs:UNKNOWN_RESOURCE_STATE (Results 1 – 2 of 2) sorted by relevance
40 if (m_spSubresourceStates[SubresourceIndex] == UNKNOWN_RESOURCE_STATE || in UpdateSubresourceState()41 state == UNKNOWN_RESOURCE_STATE || in UpdateSubresourceState()78 SetResourceState(UNKNOWN_RESOURCE_STATE); in Reset()271 if (after == UNKNOWN_RESOURCE_STATE) in ProcessTransitioningResource()289 DestinationState.SetResourceState(UNKNOWN_RESOURCE_STATE); in ProcessTransitioningResource()
41 #define UNKNOWN_RESOURCE_STATE (D3D12_RESOURCE_STATES)0x8000u macro