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Searched refs:UPDATE_SHADER (Results 1 – 1 of 1) sorted by relevance

/third_party/mesa3d/src/gallium/drivers/r600/
Dr600_state_common.c1788 #define UPDATE_SHADER(hw, sw) do { \ macro
1838 UPDATE_SHADER(EG_HW_STAGE_HS, tcs); in r600_update_derived_state()
1848 UPDATE_SHADER(EG_HW_STAGE_HS, fixed_func_tcs); in r600_update_derived_state()
1871 UPDATE_SHADER(R600_HW_STAGE_ES, tes); in r600_update_derived_state()
1872 UPDATE_SHADER(EG_HW_STAGE_LS, vs); in r600_update_derived_state()
1875 UPDATE_SHADER(R600_HW_STAGE_ES, vs); in r600_update_derived_state()
1889 UPDATE_SHADER(EG_HW_STAGE_LS, vs); in r600_update_derived_state()
1949 UPDATE_SHADER(R600_HW_STAGE_PS, ps); in r600_update_derived_state()