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Searched refs:UV_HANDLE_CLOSING (Results 1 – 19 of 19) sorted by relevance

/third_party/libuv/src/win/
Dhandle-inl.h35 !((handle)->flags & UV_HANDLE_CLOSING)) { \
56 if (handle->flags & UV_HANDLE_CLOSING && \
65 assert(!((handle)->flags & UV_HANDLE_CLOSING)); \
71 (handle)->flags |= UV_HANDLE_CLOSING; \
Dasync.c32 if (handle->flags & UV_HANDLE_CLOSING && in uv__async_endgame()
76 assert(!(handle->flags & UV_HANDLE_CLOSING)); in uv_async_send()
93 if (handle->flags & UV_HANDLE_CLOSING) { in uv__process_async_wakeup_req()
Dhandle.c63 !(handle->flags & UV_HANDLE_CLOSING); in uv_is_active()
70 if (handle->flags & UV_HANDLE_CLOSING) { in uv_close()
152 return !!(handle->flags & (UV_HANDLE_CLOSING | UV_HANDLE_CLOSED)); in uv_is_closing()
Dpoll.c197 } else if ((handle->flags & UV_HANDLE_CLOSING) && in uv__fast_poll_process_poll_req()
402 } else if ((handle->flags & UV_HANDLE_CLOSING) && in uv__slow_poll_process_poll_req()
492 assert(!(handle->flags & UV_HANDLE_CLOSING)); in uv__poll_set()
580 assert(handle->flags & UV_HANDLE_CLOSING); in uv__poll_endgame()
Dfs-event.c444 if (handle->flags & UV_HANDLE_CLOSING) { in uv__process_fs_event_req()
568 } while (offset && !(handle->flags & UV_HANDLE_CLOSING)); in uv__process_fs_event_req()
577 if (handle->flags & UV_HANDLE_CLOSING) { in uv__process_fs_event_req()
598 if ((handle->flags & UV_HANDLE_CLOSING) && !handle->req_pending) { in uv__fs_event_endgame()
Dsignal.c254 if (handle->flags & UV_HANDLE_CLOSING) { in uv__process_signal_req()
273 assert(handle->flags & UV_HANDLE_CLOSING); in uv__signal_endgame()
Dloop-watcher.c30 if (handle->flags & UV_HANDLE_CLOSING) { in uv__loop_watcher_endgame()
Dtcp.c220 if (handle->flags & UV_HANDLE_CLOSING) { in uv__tcp_endgame()
236 if (handle->flags & UV_HANDLE_CLOSING && in uv__tcp_endgame()
693 if (!(server->flags & UV_HANDLE_CLOSING)) { in uv__tcp_accept()
1159 if (handle->flags & UV_HANDLE_CLOSING) { in uv__process_tcp_write_req()
1237 if (handle->flags & UV_HANDLE_CLOSING) { in uv__process_tcp_connect_req()
Dstream.c172 if (stream->flags & UV_HANDLE_CLOSING) in uv_try_write()
Dpipe.c598 if (handle->flags & UV_HANDLE_CLOSING) { in uv__pipe_endgame()
659 if (handle->flags & UV_HANDLE_CLOSING && in uv__pipe_endgame()
1123 if (!(server->flags & UV_HANDLE_CLOSING)) { in uv__pipe_accept()
2112 if (handle->flags & UV_HANDLE_CLOSING) { in uv__process_pipe_accept_req()
2132 if (!(handle->flags & UV_HANDLE_CLOSING)) { in uv__process_pipe_accept_req()
Dprocess.c876 if (handle->flags & UV_HANDLE_CLOSING) { in uv__process_proc_exit()
928 assert(handle->flags & UV_HANDLE_CLOSING); in uv__process_endgame()
Dtty.c2279 if (handle->flags & UV_HANDLE_CLOSING) {
2292 if (handle->flags & UV_HANDLE_CLOSING &&
Dudp.c184 if (handle->flags & UV_HANDLE_CLOSING && in uv__udp_endgame()
/third_party/libuv/src/
Duv-common.h76 UV_HANDLE_CLOSING = 0x00000001, enumerator
264 (((h)->flags & (UV_HANDLE_CLOSING | UV_HANDLE_CLOSED)) != 0)
286 if (((h)->flags & UV_HANDLE_CLOSING) != 0) break; \
295 if (((h)->flags & UV_HANDLE_CLOSING) != 0) break; \
Dfs-poll.c282 assert(handle->flags & UV_HANDLE_CLOSING); in uv__fs_poll_endgame()
Duv-common.c855 if (stream->flags & UV_HANDLE_CLOSING) in uv_read_start()
/third_party/libuv/src/unix/
Dstream.c217 assert((s->events == 0) || (stream->flags & UV_HANDLE_CLOSING)); in uv__stream_osx_select()
245 if (stream->flags & UV_HANDLE_CLOSING) in uv__stream_osx_select_cb()
521 assert(!(stream->flags & UV_HANDLE_CLOSING)); in uv__server_io()
675 !(stream->flags & UV_HANDLE_CLOSING) && in uv__drain()
1304 assert(!(stream->flags & UV_HANDLE_CLOSING)); in uv__stream_io()
Dcore.c116 handle->flags |= UV_HANDLE_CLOSING; in uv_close()
214 assert(handle->flags & UV_HANDLE_CLOSING); in uv__make_close_pending()
259 assert(handle->flags & UV_HANDLE_CLOSING); in uv__finish_close()
Dsignal.c460 assert(!(handle->flags & UV_HANDLE_CLOSING)); in uv__signal_event()