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Searched refs:UniformHash (Results 1 – 9 of 9) sorted by relevance

/third_party/mesa3d/src/mesa/main/
Dshaderobj.c355 if (shProg->UniformHash) { in _mesa_clear_shader_program_data()
356 string_to_uint_map_dtor(shProg->UniformHash); in _mesa_clear_shader_program_data()
357 shProg->UniformHash = NULL; in _mesa_clear_shader_program_data()
Dmtypes.h3142 struct string_to_uint_map *UniformHash; member
/third_party/mesa3d/src/compiler/glsl/tests/
Dset_uniform_initializer_tests.cpp89 if (this->prog->UniformHash) in TearDown()
90 string_to_uint_map_dtor(this->prog->UniformHash); in TearDown()
120 prog->UniformHash = new string_to_uint_map; in establish_uniform_storage()
141 prog->UniformHash->put(index_to_set, in establish_uniform_storage()
/third_party/mesa3d/src/compiler/glsl/
Dlink_uniforms.cpp1619 parcel_out_uniform_storage parcel(prog, prog->UniformHash, in link_assign_uniform_storage()
1702 if (prog->UniformHash != NULL) { in link_assign_uniform_locations()
1703 prog->UniformHash->clear(); in link_assign_uniform_locations()
1705 prog->UniformHash = new string_to_uint_map; in link_assign_uniform_locations()
1716 count_uniform_size uniform_size(prog->UniformHash, hiddenUniforms, in link_assign_uniform_locations()
Dstandalone_scaffolding.cpp164 shProg->UniformHash = NULL; in _mesa_clear_shader_program_data()
Dlink_uniform_initializers.cpp40 if (prog->UniformHash->get(id, name)) in get_storage()
Dstandalone.cpp618 delete whole_program->UniformHash; in standalone_compiler_cleanup()
Dserialize.cpp512 prog->UniformHash = new string_to_uint_map; in read_uniforms()
533 prog->UniformHash->put(i, uniforms[i].name); in read_uniforms()
/third_party/mesa3d/src/mesa/program/
Dir_to_mesa.cpp2431 shader_program->UniformHash->get(location, params->Parameters[index].Name); in visit_field()