Searched refs:UnitTimeoutSec (Results 1 – 5 of 5) sorted by relevance
67 if (Options.UnitTimeoutSec > 0) in SetSignalHandler()68 SetTimer(Options.UnitTimeoutSec / 2 + 1); in SetSignalHandler()
115 if (Options.UnitTimeoutSec > 0) in SetSignalHandler()116 Timer.SetTimer(Options.UnitTimeoutSec / 2 + 1); in SetSignalHandler()
22 int UnitTimeoutSec = 300; member
290 assert(Options.UnitTimeoutSec > 0); in AlarmCallback()300 if (Seconds >= (size_t)Options.UnitTimeoutSec) { in AlarmCallback()303 Options.UnitTimeoutSec); in AlarmCallback()
393 Options.UnitTimeoutSec = Flags.timeout; in FuzzerDriver()