Searched refs:Uorder (Results 1 – 3 of 3) sorted by relevance
454 map->Uorder = uorder; in map2()519 n = map2d->Uorder * map2d->Vorder * comps; in _mesa_GetnMapdvARB()541 v[0] = (GLdouble) map2d->Uorder; in _mesa_GetnMapdvARB()609 n = map2d->Uorder * map2d->Vorder * comps; in _mesa_GetnMapfvARB()631 v[0] = (GLfloat) map2d->Uorder; in _mesa_GetnMapfvARB()701 n = map2d->Uorder * map2d->Vorder * comps; in _mesa_GetnMapivARB()723 v[0] = map2d->Uorder; in _mesa_GetnMapivARB()867 map->Uorder = 1; in init_2d_map()
1765 GLuint Uorder; /**< Number of control points in U dimension */ member
192 map->Uorder, map->Vorder); in vbo_exec_do_EvalCoord2f()216 map->Uorder, map->Vorder); in vbo_exec_do_EvalCoord2f()241 map->Uorder, map->Vorder); in vbo_exec_do_EvalCoord2f()