Home
last modified time | relevance | path

Searched refs:VERTEX_POSITION_SLOT (Results 1 – 4 of 4) sorted by relevance

/third_party/mesa3d/src/gallium/drivers/swr/rasterizer/core/
Dclip.h497 vertices[i].attrib[VERTEX_POSITION_SLOT] = prim[i];
632 reinterpret_cast<float const*>(&vertices[0].attrib[VERTEX_POSITION_SLOT]) +
639 transposedPrims[0].attrib[VERTEX_POSITION_SLOT][c] =
721 bool assemble = clipPA.Assemble(VERTEX_POSITION_SLOT, attrib);
946 ScatterComponent(pOutVerts, VERTEX_POSITION_SLOT, vActiveMask, outIndex, c, vOutPos);
1041 vInPos0[c] = GatherComponent(pInVerts, VERTEX_POSITION_SLOT, vActiveMask, s, c);
1042 vInPos1[c] = GatherComponent(pInVerts, VERTEX_POSITION_SLOT, vActiveMask, p, c);
1061 pOutVerts, VERTEX_POSITION_SLOT, s_in, vOutIndex, c, vInPos0[c]);
1149 vInPos0[c] = GatherComponent(pInVerts, VERTEX_POSITION_SLOT, vActiveMask, s, c);
1150 vInPos1[c] = GatherComponent(pInVerts, VERTEX_POSITION_SLOT, vActiveMask, p, c);
[all …]
Dfrontend.cpp1045 bool assemble = gsPa.Assemble(VERTEX_POSITION_SLOT, attrib_simd16); in GeometryShaderStage()
1048 bool assemble = gsPa.Assemble(VERTEX_POSITION_SLOT, attrib); in GeometryShaderStage()
1341 pa.Assemble(VERTEX_POSITION_SLOT, simdattrib); in TessellationStages()
1343 hsContext.vert[i].attrib[VERTEX_POSITION_SLOT] = simdattrib[i]; in TessellationStages()
1543 tessPa.Assemble(VERTEX_POSITION_SLOT, prim_simd16); in TessellationStages()
1545 tessPa.Assemble(VERTEX_POSITION_SLOT, prim); in TessellationStages()
1994 bool assemble = pa.Assemble(VERTEX_POSITION_SLOT, prim_simd16); in ProcessDraw()
2245 bool assemble = pa.Assemble(VERTEX_POSITION_SLOT, prim); in ProcessDraw()
Dstate.h190 VERTEX_POSITION_SLOT = 1, enumerator
/third_party/mesa3d/src/gallium/drivers/swr/
Dswr_shader.cpp781 attribSlot = VERTEX_POSITION_SLOT; in swr_gs_llvm_emit_vertex()
1503 pGS->numInputAttribs = (VERTEX_ATTRIB_START_SLOT - VERTEX_POSITION_SLOT) + info->num_inputs; in CompileGS()
1522 pGS->vertexAttribOffset = VERTEX_POSITION_SLOT; in CompileGS()
1607 vs_slot = VERTEX_POSITION_SLOT; in CompileGS()
1919 tcs_slot = VERTEX_POSITION_SLOT; in CompileTES()
1996 Value* outputSlot = C(VERTEX_POSITION_SLOT); in CompileTES()
2150 vs_slot = VERTEX_POSITION_SLOT; in CompileTCS()
2185 target_slot = VERTEX_POSITION_SLOT; in CompileTCS()
2442 outSlot = VERTEX_POSITION_SLOT; in CompileVS()
2583 attrib = VERTEX_POSITION_SLOT; in swr_so_adjust_attrib()