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Searched refs:VERT_BIT_GENERIC_ALL (Results 1 – 5 of 5) sorted by relevance

/third_party/mesa3d/src/mesa/vbo/
Dvbo_context.c81 if (VERT_BIT(attr) & VERT_BIT_GENERIC_ALL) in init_legacy_currval()
/third_party/mesa3d/src/compiler/
Dshader_enums.h249 #define VERT_BIT_GENERIC_ALL \ macro
/third_party/mesa3d/src/mesa/main/
Dstate.c576 ctx->VertexProgram._VPModeInputFilter = VERT_BIT_GENERIC_ALL; in set_vertex_processing_mode()
Dapi_arrayelt.c1450 mask = (VERT_BIT_GENERIC_ALL & ~VERT_BIT_GENERIC0) & vao->Enabled; in _mesa_array_element()
Ddlist.c6209 if (VERT_BIT(attr) & VERT_BIT_GENERIC_ALL) { in save_Attr32bit()